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3
votes
Duplicate

Unpacking nested Prefabs causes their references to be set back to Prefa...

Scene Management

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Jun 02, 2020

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Version/s: 2018.4, 2019.3.2f1, 2020.2

Description:Unpacking nested Prefabs with references to each other causes references to be set back to Prefabs in Assets folder inst... Read more

1
votes
Fixed

[Scene Management] Argument exception is thrown When double-clicking on ...

Scene Management

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Oct 07, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0b6

Double Clicking on the DontDestroyOnLoad scene while the Editor is in Play mode causes ArgumentNullException to appear in the consol... Read more

0
votes
Duplicate

Duplicating a prefab instantiates a modified object when the prefab is a...

Scene Management

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Aug 15, 2019

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Version/s: 2018.4.0f1, 2019.1.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached 'project-1176628.zip' project2. In the Inspector window select 'Cube' > 'Sphere' and duplic... Read more

0
votes
By Design

Prefab property's displayed value does not update when modified by a script

Scene Management

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Jul 19, 2019

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Version/s: 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached 'project-1170729.zip' project2. In Hierarchy window select 'Box' and inspect its ID value3. In Ass... Read more

0
votes
Fixed

EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo() returns 'tru...

Scene Management

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Jul 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user-submitted project (TMPCrashBug)2. Wait for a scene saving prompt to pop-up3. Select 'Don't Save' Expec... Read more

0
votes
Fixed

[Improved Prefab] Tooltips are missing for "Apply" and "Revert" buttons ...

Scene Management

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Jul 07, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

Tooltips are missing for "Apply" and "Revert" buttons in the Override window, refer attached screenshot Steps to repro:1. Create a n... Read more

0
votes
Fixed

Prefabs don't visually show their HideFlags.NotEditable state in the Hie...

Scene Management

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Mar 25, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "EnableDisableBugs.zip"2. Open the "SampleScene" Scene3. Expand the "Spawner" GameObjec... Read more

0
votes
Fixed

Parent Prefab fails to correctly override changes to its children Prefab...

Scene Management

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Nov 01, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce:1. Open the attached project "Case_1195496"2. Open "SampleScene"3. In the Hierarchy window Expand "Parent" Instan... Read more

0
votes
Fixed

Adding multiple single type Components to the Prefab prevents reverting ...

Scene Management

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Apr 21, 2020

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Version/s: 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a8

How to reproduce:1. Create a new Unity project2. Create a GameObject and add an Animator component3. Create a Prefab out of that Gam... Read more

1
votes
By Design

Color of Image of a prefab instance is reset to the last hand picked/def...

Scene Management

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May 21, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.8f1c1, 2021.1, 2021.2

How to reproduce:1. Open attached project "ColorTest2.zip"2. Open "SampleScene" scene3. Select "SetColor" GameObject4. Change "Color... Read more