Search Issue Tracker
Scene references in the Inspector persist after renaming the scene
To reproduce: 1. Open the project, attached by the tester (sceneReference.zip) 2. Open the "on" scene and add it to the Build setti... Read more
Unity freezes while applying prefab when the scene has multiple Box Coll...
Reproduction steps: 1. Download project "PrefabApplyBug.zip" and open in Unity 2. Open scene "Bug" 3. Select "Prefab" in Hierarchy 4... Read more
Cache Server doesn't handle partial data packets during handshake
Reproduction steps: 1. Set up a Cache Server (Local one should be good). 2. Run test-cs.bat with the IP address of the Cache Server,... Read more
[macOS] Memory usage increases significantly when using AssetDatabase.Co...
Using "AssetDatabase.CopyAsset" function takes too much memory for every copied asset. If the assets are enough to take all the syst... Read more
Crash/Freeze when setting prefab instance modifications
How to reproduce: 1. Download attached project files and open project 2. Drag the prefab "Crash Demo" into an empty scene and select... Read more
Editor crash on CollectObjectHierarchyWithHideFlagFilter when opening pr...
To reproduce: 1. Open the user-provided project. Desired outcome: Project opens without crashing. Actual result: Projects crashes w... Read more
Infinite Guid Changes because of Symlinks
Reproduction steps: 1. Open project attached (Symlinks.zip). 2. Setup Symlink. Instructions: - Open cmd with administrator rights. -... Read more
DLL files are not excluded during building for standalone platform, even...
To reproduce: 1. Open the project, attached by the user (TestCreatingDll.zip) 2. In the Project view, select TestDll_Editor asset 3... Read more
Scene Manager Setup ignores foldout state in hierarchy and collapses all...
Steps to reproduce: 1. Open the attached project 2. Open "Window/Bug Report/Scene Setup Window 3. Open some scenes in the hierarchy ... Read more
Unity crashes when importing the specific 3ds file at Reader3DS::ChunkMe...
Steps to reproduce: 1. Create a new project 2. Import the F1 Pilot.3ds (1.1 MB) file to the project 3. Observe the crash Actual re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen