Search Issue Tracker
Prefab instance changes are reverted when FormerlySerializedAs is applie...
How to reproduce: 1. Download and open the attached project "1183879.zip" 2. Inspect TestField values set to PrefabNamespace Asset a... Read more
[Nested Prefabs] Modifying Nested UI Canvas Prefab sets the scene instan...
To reproduce: 1) Open the attached project and the TestScene 2) Select BottomLevelCanvas in the hierarchy and open prefab editor 3) ... Read more
[Scene Management] Component could not be loaded when loading game objec...
Component could not be loaded when loading game object exception is thrown on opening the scene. Steps to repro: 1. Create a new pr... Read more
[SketchUp] Add support for SketchUp 2016 import
Repro steps: 1) Open the project SketchupRepro 2) Notice the two files - Untitled and Untitled2015 3) Notice Untitled is recognized ... Read more
"corrupted scene: Failed to unload 'ProjectSettings/UnityAdsSettings.ass...
To reproduce: 1. Open attached project 2. Notice the error: "corrupted scene: Failed to unload 'ProjectSettings/UnityAdsSettings.ass... Read more
EditorSceneManager: sceneClosing and sceneClosed callbacks are not calle...
How to reproduce: 1. Open attaches Unity project 2. Create new scene 3. Open created scene Expected result: "SceneClosing", "SceneC... Read more
"PlayerLoop internal function has been called recursively" error is thro...
How to reproduce: 1. Open user-submitted project (PlayerLoopRecursively.zip) 2. Open the SampleScene Expected result: no errors are... Read more
Reimport All closes the Editor and does not reimport the assets when Ser...
Steps to reproduce: 1. Create a new project 2. Click on Windows -> Layout -> Default 3. Click on Windows -> Services 4. Reimport All... Read more
modifications.empty() error after creating object from prefab which has ...
Steps to reproduce: 1. Make a new project 2. Create a canvas 3. Create an empty child (a) on the canvas 4. Create an empty child (b... Read more
EditorSceneManager.sceneClosing callback not called when loading a singl...
I register a callback for the EditorSceneManager.sceneClosing event but it doesn't get called when I open another scene in the edito... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow