Search Issue Tracker

11
votes
Duplicate

Prefab instance changes are reverted when FormerlySerializedAs is applie...

Scene Management

-

Sep 13, 2019

-

Version/s: 2018.3.0b7, 2019.1.0a6, 2019.2.0a1, 2019.2.4f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Download and open the attached project "1183879.zip" 2. Inspect TestField values set to PrefabNamespace Asset a... Read more

11
votes
Fixed

[Nested Prefabs] Modifying Nested UI Canvas Prefab sets the scene instan...

Scene Management

-

Jun 10, 2019

-

Version/s: 2018.3.0b1, 2018.3.8f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1) Open the attached project and the TestScene 2) Select BottomLevelCanvas in the hierarchy and open prefab editor 3) ... Read more

15
votes
Won't Fix

[Scene Management] Component could not be loaded when loading game objec...

Scene Management

-

May 27, 2019

-

Version/s: 2019.3.0a4

Component could not be loaded when loading game object exception is thrown on opening the scene. Steps to repro: 1. Create a new pr... Read more

33
votes
Fixed

[SketchUp] Add support for SketchUp 2016 import

Scene Management

-

Mar 25, 2016

-

Version/s: 5.4.0b10

Repro steps: 1) Open the project SketchupRepro 2) Notice the two files - Untitled and Untitled2015 3) Notice Untitled is recognized ... Read more

20
votes
Fixed

"corrupted scene: Failed to unload 'ProjectSettings/UnityAdsSettings.ass...

Scene Management

-

Aug 28, 2016

-

Version/s: 5.5.0a6

To reproduce: 1. Open attached project 2. Notice the error: "corrupted scene: Failed to unload 'ProjectSettings/UnityAdsSettings.ass... Read more

29
votes
Fixed

EditorSceneManager: sceneClosing and sceneClosed callbacks are not calle...

Scene Management

-

Feb 17, 2018

-

Version/s: 2018.1.0b7

How to reproduce: 1. Open attaches Unity project 2. Create new scene 3. Open created scene Expected result: "SceneClosing", "SceneC... Read more

12
votes
Fixed

"PlayerLoop internal function has been called recursively" error is thro...

Scene Management

-

Jun 24, 2020

-

Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce: 1. Open user-submitted project (PlayerLoopRecursively.zip) 2. Open the SampleScene Expected result: no errors are... Read more

14
votes
Won't Fix

Reimport All closes the Editor and does not reimport the assets when Ser...

Scene Management

-

Jul 21, 2017

-

Version/s: 5.6.2p4

Steps to reproduce: 1. Create a new project 2. Click on Windows -> Layout -> Default 3. Click on Windows -> Services 4. Reimport All... Read more

26
votes
Fixed

modifications.empty() error after creating object from prefab which has ...

Scene Management

-

Jul 21, 2015

-

Version/s: 5.1.1f1

Steps to reproduce: 1. Make a new project 2. Create a canvas 3. Create an empty child (a) on the canvas 4. Create an empty child (b... Read more

19
votes
Duplicate

EditorSceneManager.sceneClosing callback not called when loading a singl...

Scene Management

-

Jun 23, 2017

-

Version/s: 2017.2.0a2

I register a callback for the EditorSceneManager.sceneClosing event but it doesn't get called when I open another scene in the edito... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.