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Changing scenes clears scene unrelated undo history
How to reproduce: 1. Create a new project and open it 2. Create two new scenes (Scene 1 and Scene 2) and open one of them (Scene 1) ... Read more
Object references are not loaded after you git checkout to another branch
How to reproduce: 1. Extract attached "git.zip" 2. In the newly created folder run these commands: "git reset --hard" and "git check... Read more
[Prefab] Redo action is not performed for Toggle Active State on Prefab ...
Performing redo action after undoing 'Toggle Active State' does not work for a Prefab Object in Hierarchy. Refer to the attached vid... Read more
Editor crashes and Assertion failed on expression: '!gameObject.IsActive...
To reproduce: 1. Open repro project(link in edit) 2. Open 'Test' scene 3. Delete all GameObjects except 'MachineGun' 4. Play scene ... Read more
Loading Scene Async In Play Mode does not create a new Physics Scene
Reproduction steps: 1. Download and open the attached project 'LocalPhysicsMode.zip' 2. Open scene 'SampleScene' 3. Enter Play Mode ... Read more
Unable to create a prefab when gameObject's name starts with a period
How to reproduce: 1. Create a new project 2. Create a Cube and name it ".Cube" 3. Try to make a Prefab from the ".Cube" Expected re... Read more
Models are not aligned correctly while dragging object to scene while in...
To reproduce. 1. Create two cube prefabs. 2. Edit one 3. Drag another one onto the first one while editing it into prefab mode Exp... Read more
Empty Asset packages list when creating a new project
How to reproduce: 1. Open Unity 2. Click on New project 3. Select Add Asset Package Expected result: Window with Standart Asset pac... Read more
Plugin platform change to 'Any Platform' when upgrading a project from 5...
Reproduction steps: 1. Open the attached project with 5.3 Unity version. 2. Navigate to Assets > Plugins > iOS > Flurry > iOS folder... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations