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ArgumentException is thrown when scene is unloaded and scene.GetRootGame...
How to reproduce: 1. Open the attached 'EditorSceneManager.sceneClosing.zip' project using the EnvIronman VM (optional) (more inform... Read more
" : / * \ | symbols are available to use in Hierarchy but are changed to...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "Exploratory.zip" Project 2. Drag the only GameObject to the Proje... Read more
Gameobjects added to a Scene via script from an xml file do not make the...
To reproduce: 1. Open the QA's attached project 2. Open the Sample Scene 3. Select any game object in the hierarchy 4. Navigate Supe... Read more
Prefabs are losing data/references to other components inside the prefab...
Reproduction steps: 1. Open "1152124" project 2. Select "AiGraph" in the Project window 3. Open Prefab 4. Open Graph 5. Create 3 Ut... Read more
GameObjects with HideFlags.DontSave raise an Error when reloading the Scene
How to reproduce: 1. Open the "SampleScene" in the attached "HideAndDontSave.zip" Project 2. Click on the "Spawner" GameObject 3. R... Read more
[Improved prefabs] Joint prefab loses all data when its prefab is delete...
A joint prefab which is applied as an override to another prefab loses all data when its prefab is deleted from the project. Refer t... Read more
Rect Transform size and anchors inside of prefab instances are zeroed ou...
How to reproduce: 1. Open the attached project "AspectRatioFitter.zip" and scene "SampleScene" 2. Open the prefab "Inner" 3. Disable... Read more
Undo is not restoring all of the deleted GameObjects when deleting a lar...
How to reproduce: 1. Open the attached project's Scene labeled "BigVramScene_Scratch" 2. Select all the "UltraBlock" GameObjects in ... Read more
SceneManager.LoadScene() executed on PlayableDirector.stopped event when...
How to reproduce: 1. Open user-submitted project (TestProject) 2. Open the SampleScene 3. Enter Play Mode 4. Exit Play Mode Expecte... Read more
Crashes on PersistentManager::WriteFile when creating a Prefab with an i...
How to reproduce: 1. Open attached project 2. Select active GameObject from the Hierarchy tab 3. Navigate to CQA/Create Prefab Varia... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects