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GameObjects, Parameters, and Windows doesn't update correctly on the las...
To reproduce: 1. Download the attached project "New Unity Project(52).zip" and open it in Unity 2. Open the "SampleScene" scene 3. ... Read more
Error is thrown when converting a GlobalObjectId to an Object reference ...
Reproduction steps: 1. Open the attached project ("GlobalIdBug22.1.0a13.zip") 2. Drag SceneA and SceneB_(To unload) to the Hierarchy... Read more
Moved Scenes are greyed out in the "File > Open Recent Scene"
How to reproduce: 1. Open the attached “SceneBug.zip” project 2. Open Scenes “1”, “2”, ”3” 3. In the Project window move scenes “1”,... Read more
NullReferenceException when creating a GameObject and calling it in Awak...
Reproduction steps: 1. Open the attached project ("1373010_Test21.2.0a11.zip") 2. Open Test Scene 3. Select the "Add Test Script her... Read more
Editor crashes while making prefab out of a GameObject
Steps: 1. Open attached project 2. Load "Disconnected" scene 3. Drag "Loading Manager" GameObject to the Project Browser to make a p... Read more
SceneManager.SceneLoaded is called after loaded scene's Awake call
Reproduction steps: 1. Open the attached project "SceneSwitchingTest" 2. Open Scenes/ManagerScene 3. Press the 'A' key Expected res... Read more
An error is thrown when merging changes made to a Prefab into a Nested P...
How to reproduce: 1. Open the user attached "nested_bug.zip" project 2. Open the "GameParent" Prefab located in the Scenes folder 3.... Read more
Crash on StageUtility::IsGameObjectInInvalidPrefabStage(GameObject&) whe...
Reproduction steps: 1. Open the user's attached project 2. Enter and exit Play mode Expected result: The Editor exits Play mode wit... Read more
Unexpected null references during prefab import after upgrading a projec...
Reproduction steps: 1. Open the attached "Project" project 2. Observe the Console Expected result: No BUILD SYSTEM NULL POINTER err... Read more
Crash when calling hideFlags after removing missing nested prefab
Reproduction steps: 1. Open the "OnWillSaveAssetsCrash" project 2. Open the 'Test' prefab 3. Delete missing nested 'Quad' prefab 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow