Search Issue Tracker
When dragging a prefab from the project view to hierarchy, blue line in ...
To reproduce: 1. In a new project, create 3 prefabs 2. Drag one of them from Project View into Hierarchy 3. Observe the Project Vie... Read more
"Show in Explorer" option opens multiple explorer windows when all selec...
[This issue is more like a future request] Steps to reproduce: 1. Open attached project. 2. In the "Project" window select all the... Read more
[Hierarchy] Pressing right arrow key to access child object throws NullR...
Steps to reproduce: 1. Create new project 2. Add empty game object to hierarchy 3. Add child empty game object to previously create... Read more
[Hierarchy] Capacity ArgumentOutOfRangeException when creating new objec...
To reproduce: 1. Create new project 2. Create a cube 3. Notice error in console ArgumentOutOfRangeException: Argument is out of rang... Read more
Crash in GameObjectHierarchyProperty: CountRemaining after duplicate add...
To reproduce: 1. Open attached project 2. Open scene 1 3. Duplicate GameObject 4. Notice additional Cube is added to hierarchy If yo... Read more
Game objects marked as "HideFlags.DontSave" are not shown in hierarchy t...
Reproduction steps: 1. Open attached project. 2. Check the script in "Assets/Editor/HideFlagsTest". 3. In the Main Menu toolbar go t... Read more
Setting object's parent to null in Awake makes it invisible in the hiera...
Steps to reproduce: 1. Open attached project 2. Open scene "/Scenes/Bug" 3. Expand "Directional Light" in the hierarchy and notice ... Read more
Material is darker in the Project Browser after reopening the project
Steps to reproduce : - create a new material and assign it a color (e.g. red) - close Unity and reopen the same project and notice ... Read more
Selecting any type of object via Object Picker throws NullReferenceExcep...
To reproduce: 1. Open the project, attached by tester (ObjectPickerBug.zip) 2. Open "testScene" if not already open 3. Select Butto... Read more
FindScriptByClassName Does Not Account for Namespace-Qualified className
Icons for Scriptable Objects with namespace are displayed incorrectly (default asset icon). To reproduce: 1) Open the attached proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow