Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.3.0a5
Issue ID
730435
Regression
Yes
Crash in GameObjectHierarchyProperty: CountRemaining after duplicate added unnecessary objects
To reproduce:
1. Open attached project
2. Open scene 1
3. Duplicate GameObject
4. Notice additional Cube is added to hierarchy
If you select it will select the one of duplicated cubes under GameObject
5. Delete duplicated GameObject(1)
6. Unity crashes in GameObjectHierarchyProperty::CountRemaining (full stacktrace in editor logs)
Regression introduced in 5.3a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader error in 'Shader Graphs/Master': invalid subscript 'texCoord6' at /(243) (on d3d11)" error thrown when UV2-UV7 is connected to Base Color In Fullscreen Shader Graph
- [Linux] Navigating Prefab Components in Overrides window shows rendering artifacts in the Editor
- Prefab Overrides window cuts-off Component labels across multiple Components
- Opening Memory Settings documentation from Project Settings window opens missing page
- Animated GameObjects ignore Shader keywords when running on VisionOS Player with Polyspatial
Add comment