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Material's emission is not passed through transparent GameObject when 'C...
Material's emission is not passed through transparent GameObject when 'Contribute Global Illumination' is enabled and lighting is ba... Read more
Lightmap textures are broken when lightmap quality is set to Normal or Low
If user imports a texture to use with texture type Lightmap, using any built-in (non-lightmapping aware) shader, e.g. the "Default" ... Read more
Error "Could not extract GUID in text file" is thrown when Lighting is s...
Steps to reproduce: 1. Open the attached project "Case_1168091" 2. Open "House" scene 3. Notice the error in the console "Could not ... Read more
Enlighten bakes faint shadows when using cutout materials with full opac...
How to reproduce: 1. Open the attached project ("ShadowBug") 2. Go to Window -> Rendering -> Lighting Settings 3. Press Generate Lig... Read more
Editor crashes after quickly toggling Static checkbox for the baked game...
Editor crashes after quick toggling Static checkbox for the baked gameobject with LODs Steps to repro: 1. Open attached project an... Read more
[OSX] Shadows are not rendered when casted from/to probe-lit GI contribu...
Steps to repro: 1. Open attached project and 'SampleScene' scene; on OSX; 2. Let the scene's lighting auto bake; 3. Observe the pla... Read more
Crash on (nvoptix) optixQueryFunctionTable when opening project or light...
Create a new project. Close the editor. Open the project with -force-vulkan. => Crashes the editor with the following stack trace: ... Read more
Unity Editor crashes when changing HDR value of emission color
How to reproduce: 1. Open user's attached project 2. Select "M_Lights_Emissive.mat" inside the Project window (Assets -> Materials) ... Read more
[GPU PLM] Excessive memory usage and crash when having many Light Probe ...
How to reproduce: 1. Open the attached 'GPU_PLM_PROBE_ERROR.zip' project 2. Open 'ErrorScene' Scene 3. Notice that Progressive GPU L... Read more
[Mac] Lightmap and Albedo UV maps are swapped when using asset bundles f...
How to reproduce: 1. Open attached project "2018.4-bundle-loader-minimaltest.zip" and scene "SampleScene" 2. Enter Play mode 3. Obs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects