Search Issue Tracker

0
votes
Duplicate

[LWRP] [Mobile] Baked reflections when Android platform is selected are ...

Progressive Lightmapper

-

Jan 07, 2019

-

Version/s: 2019.1.0a12, 2019.1.0a13

Steps to reproduce: 1) Open Unity Hub and create a new project with LWRP template 3) Switch platform to Android in the Build Setting... Read more

0
votes
Fixed

[Probes] Light probes outside of the viewport get selected while in the ...

Progressive Lightmapper

-

Feb 21, 2019

-

Version/s: 2017.4.20f1, 2019.2.0a6

Steps to reproduce: 1. Download the attached project and open TestScene01 2. Select the Light Probe Group game object 3. In the Ins... Read more

0
votes
Won't Fix

Progressive Lightmapper generates lower resolution shadows on terrain de...

Progressive Lightmapper

-

May 08, 2018

-

Version/s: 2018.2.0b3

How to reproduce: 1. Open user-submitted project (TerrainVSPlane.zip) 2. Open scene "SampleScene.unity" 3. Bake Lighting using Progr... Read more

1
votes
Fixed

[GPU Lightmapper] LightGrid takes up too much memory on large scenes

Progressive Lightmapper

-

Nov 05, 2019

-

Version/s: 2019.1, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps: 1. Open "1196347" project with 2020.1 2. Open "REPROSCENE" scene. 3. Bake Lighting with GPU lightmapper. Actual... Read more

0
votes
Duplicate

Asset Bundled Prefab is not aquiring applied lighting index: renderer.li...

Progressive Lightmapper

-

Aug 15, 2018

-

Version/s: 2017.4.8f1

Steps to repro: 1. Download attached project - https://oc.unity3d.com/index.php/s/qmGgVmvCEHrZPlY 2. Open 'LightMapTest2' scene; 3.... Read more

0
votes
Fixed

[PLM] Progressive Lightmapper goes OOM with View Prioritization enabled

Progressive Lightmapper

-

Dec 04, 2017

-

Version/s: 2018.1.0a7

Steps for reproductıon: 1) Open attached project 2) Ensure that baking backend is set to Progressive Lightmapper 3) Ensure that `Vie... Read more

1
votes
Fixed

[PLM] Baking stalls after disabling/enabling static gameobject

Progressive Lightmapper

-

Apr 08, 2019

-

Version/s: 2018.2, 2018.3, 2019.1, 2019.2, 2019.3, 2019.3.0a1, 2020.1, 2020.2

Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene; 2. In the Hierarchy select 'Stalls01' game... Read more

0
votes
Won't Fix

[GPU PLM] [Crash] Memory leak and crash after switching lightmapper to '...

Progressive Lightmapper

-

Sep 06, 2018

-

Version/s: 2018.3.0b1

Prerequisites: pull the repro project from here: https://ono.unity3d.com/test-data/gi-tests/LightmappedTrees Steps to repro: 1. Op... Read more

0
votes
Won't Fix

Baked lightmaps are never removed after baking

Progressive Lightmapper

-

Nov 05, 2018

-

Version/s: 2018.1.6f1, 2018.3.0a1, 2019.1.0a1

Reproduction steps: 1. Open "MinimalRepro" project 2. Select the "Lighting" tab -> "Baked Lightmaps" 3. Enter Play mode 4. Press "S... Read more

0
votes
Fixed

[UI] Per-renderer lightmap preview is not cleared after disabling GI and...

Progressive Lightmapper

-

Sep 19, 2018

-

Version/s: 2019.1.0a1

Steps to repro: 1. Open attached project and ''Shadowmask' scene; 2. In the Hierarchy select ''Cube' gameobject; 3. In the Inspecto... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.