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0
votes
Fixed

Lightmap Streaming Priority field's value doesn't change when an unaccep...

Progressive Lightmapper

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Jul 26, 2022

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Version/s: 2019.4.39f1, 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4

Reproduction steps: Create a new project Enable the “Lightmap Streaming Enabled” option (Edit > Project Settings > Player >... Read more

0
votes
Fixed

Lighting Settings Assets values default to another Assets values when mu...

Progressive Lightmapper

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Jul 29, 2022

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Version/s: 2022.1.12f1, 2022.2.0b3, 2023.1.0a4

How to reproduce:1. Open any project2. Right click in Project Browser and create two Lighting Settings Assets3. While one of the Ass... Read more

0
votes
By Design

Shadow artifacts when using the Lightmaps to generate Lighting

Progressive Lightmapper

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Aug 02, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.11f1, 2022.2.0b3, 2023.1.0a4

Reproduction steps: Open the attached project Enable the “Auto Generate” setting in the Lighting window (Window > Rendering > ... Read more

0
votes
Won't Fix

Baking terrains with GPU PLM results in a system lock-up or crash on Int...

Progressive Lightmapper

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Aug 03, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.11f1, 2022.2.0b3

Steps to reproduce: Download and open LightmapAA.zip project Open TestScene03 Make sure that Progressive GPU is selected as the baki... Read more

1
votes
Fixed

Multiscene lightmaps are swapped when entering the Play Mode for the fir...

Progressive Lightmapper

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Dec 14, 2022

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Version/s: 2020.3.43f1, 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a23, 2023.2.0a1

Reproduction steps:1. Open the attached project “LightRepro”2. Unload and Load SampleScene1 via Hierarchy3. Enter the Play Mode Expe... Read more

0
votes
By Design

Volumetric Fog and Dynamic Shadow disappear on a GameObject when baking ...

Progressive Lightmapper

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Sep 15, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a9

How to reproduce:1. Open the attached user project2. Open Scene “ISS_LightBakeTest“ (Assets/Scenes)3. Bake the Lightmap (Window >... Read more

0
votes
Fixed

Only one GPU is available to select as the "GPU Baking Device" when two ...

Progressive Lightmapper

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Sep 22, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b7, 2023.1.0a11

Steps to reproduce:1. Open the attached project “IN-14135.zip“2. Open Window > Rendering > Lighting > Workflow Settings3. E... Read more

0
votes
Fixed

User gets errors in the console when enters longer tag title

Progressive Lightmapper

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Sep 28, 2022

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Version/s: 2022.1.14f1, 2022.2.0b9, 2023.1.0a12

How to reproduce: Open HUB; Create a new project; In the "Hierarchy" window add some object; Go to "Inspector" window and find "Tag"... Read more

0
votes
Fixed

Lightmapper corrupts GI cache in the editor when the target platform is UWP

Progressive Lightmapper

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Oct 13, 2022

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Version/s: 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a15

How to reproduce:1. Delete C:\Users\[USER]\AppData\LocalLow\Unity\Caches\GiCache2. Extract the attached "ReproCase.zip" project to C... Read more

0
votes
Won't Fix

Custom Reflection Probes sometimes revert to previous state following a ...

Progressive Lightmapper

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Oct 26, 2022

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Version/s: 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15, 2023.2.0a1

Steps to reproduce: It's recommended to watch the reproduction steps video first [^ReproStepsVideo.mkv] Download and open the attach... Read more

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