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0
votes
Duplicate

[CPU PLM] GI baking is up to 20x slower in 2019.2 comparing to 2019.1 in...

Progressive Lightmapper

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Aug 23, 2019

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Version/s: 2019.2.0a3, 2019.2.2f1

Prerequisites:For repro it's needed to have the Fontainebleu demo downloaded on your machine. 2019.1 version: https://github.com/Uni... Read more

0
votes
Won't Fix

Error "Could not extract GUID in text file" is thrown when Lighting is s...

Progressive Lightmapper

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Jul 07, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open the attached project "Case_1168091"2. Open "House" scene3. Notice the error in the console "Could not ext... Read more

0
votes
Fixed

Meshes that contribute GI but have receive GI: Light Probes aren't lit b...

Progressive Lightmapper

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Aug 01, 2019

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Version/s: 2019.2.0b1, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open the "Lighting" Scene in the "Lighting.zip" Project2. Enable Hidden Objects in the Scene3. Set Shadows > ... Read more

0
votes
Duplicate

[Metal] Realtime Lightmap Color is wrongly generated, when Material's Al...

Progressive Lightmapper

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Aug 05, 2019

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Version/s: 2019.2.0b1, 2019.2.0f1, 2019.3.0a2

How to reproduce:1. Open user's attached project2. Observe the indirect lighting Expected result: Realtime Lightmap is blue when Mat... Read more

0
votes
Fixed

[CPU PLM] Progressive lightmapper produces artifacts in scenes containin...

Progressive Lightmapper

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Aug 07, 2019

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Version/s: 2019.3.0a9

Steps to reproduce: 1. Download CornellBox project2. Make sure that all lights in the Hierarchy panel are disabled3. Make sure that ... Read more

1
votes
Not Reproducible

Baked lighting is rendered black when loading a scene with baked lightma...

Progressive Lightmapper

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Jul 23, 2019

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Version/s: 2019.1, 2019.1.10f1, 2019.2, 2019.3

To reproduce:1. Open attached project2. Build and run for Android Result: baked lightmaps appear completely black, if the scene was ... Read more

0
votes
Fixed

[CPU PLM] Enabling indirect denoising and gaussian AO filter causes brig...

Progressive Lightmapper

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Oct 22, 2020

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Version/s: 2020.1.0a12, 2020.1.9f1

Steps to reproduce: 1. Download and import the attached repro project2. Open the Scene "SampleScene.unity"3. In the lighting window,... Read more

0
votes
Duplicate

Reflection Probe Lightmap compression on iOS results in green lightmaps

Progressive Lightmapper

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Feb 17, 2020

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Version/s: 2020.1.0a23

To reproduce:1. Create a new project with Universal RP template;2. Change a platform to iOS;3. Wait until lightmaps are baked (or re... Read more

1
votes
Fixed

High CPU Load when editor is trying to trim Full GI Cache

Progressive Lightmapper

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Aug 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create and open a new project2. Ensure "Maximum Cache Size" (in Edit -> Preferences) is set to 5GB,3. Close p... Read more

0
votes
Fixed

Progressive lightmapper leaks memory upon subsequent scene switches and ...

Progressive Lightmapper

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Aug 22, 2019

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Version/s: 2019.1.0a11

Steps to reproduce: 1. Download and open the attached project2. Navigate to Assets > Scenes and open SampleScene 13. Wait for the... Read more

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