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0
votes
Not Reproducible

Editor crashed after clearing baked data right after canceling a bake

Progressive Lightmapper

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Oct 19, 2018

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Version/s: 2018.3.0b7

Steps to reproduce: 1. Download [Particles] FTP project from collab and open 18_LightsModule scene (Assets > ParticleTests)2. In ... Read more

0
votes
Fixed

[GPU PLM] GPU baking does not match CPU

Progressive Lightmapper

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Dec 17, 2019

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Version/s: 2019.3, 2019.3.0f3, 2020.1, 2020.2

Steps to reproduce: 1. Download and open the attached repro project2. Open SampleScene3. Bake lighting using CPU PLM4. Bake lighting... Read more

0
votes
Won't Fix

Probe deduplication breaks for probes that are close

Progressive Lightmapper

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Jun 13, 2019

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Version/s: 2019.1

When adding dense light probes on a small object some of the probes disappear. Steps to reproduce:1. Download and open the attached ... Read more

0
votes
Fixed

[Regression] Enviroment lighting is broken in the 2017.4.27f1 version

Progressive Lightmapper

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May 18, 2019

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Version/s: 2017.4.26f1, 2017.4.27f1

How to reproduce:1. Create a new project2. Try to change the Skybox material or the Environment Lighting color3. Observe that nothin... Read more

1
votes
Fixed

Second time GPU lightmapper is chosen with no supported GPU, no fallback...

Progressive Lightmapper

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Jan 02, 2020

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Version/s: 2020.1.0a17, 2020.1.0a18

The baking get stuck when the static object starts to bake with Progressive GPU light mapper the second time.[PathTracer] Failed to ... Read more

3
votes
Fixed

Transparency broken in CPU lightmapper

Progressive Lightmapper

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Sep 13, 2019

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Version/s:

Open attached project.Open scene repro.unityBake lighting with GPU lightmapper and notice the correct shadowing (screenshot: gpu cor... Read more

0
votes
Fixed

[GI Cache] Custom Cache Folder Location updates only after disabling Cac...

Progressive Lightmapper

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Mar 16, 2020

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Version/s: 2019.2.0b4, 2020.1.0b2

On providing custom cache folder location path, Custom Cache Folder Location don't get updated if Cache compression is enabled. Step... Read more

0
votes
Fixed

Editor hangs on close when baking is canceled and CPU usage is 100%

Progressive Lightmapper

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Apr 09, 2020

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Version/s: 2019.3.0f4, 2019.3.9f1, 2020.1, 2020.2

How to reproduce:1. Open the attached '1235769.zip' project2. Open 'repro' Scene3. Open Lighting Settings4. Click Generate Lighting5... Read more

1
votes
Fixed

[PLM] Baking stalls after disabling/enabling static gameobject

Progressive Lightmapper

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Apr 08, 2019

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Version/s: 2018.2, 2018.3, 2019.1, 2019.2, 2019.3, 2019.3.0a1, 2020.1, 2020.2

Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Hierarchy select 'Stalls01' gameob... Read more

1
votes
Fixed

[GPU Lightmapper] LightGrid takes up too much memory on large scenes

Progressive Lightmapper

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Nov 05, 2019

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Version/s: 2019.1, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps:1. Open "1196347" project with 2020.12. Open "REPROSCENE" scene.3. Bake Lighting with GPU lightmapper. Actual Res... Read more

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