Search Issue Tracker
Duplicate
Votes
0
Found in
2017.1.0f3
Issue ID
946500
Regression
No
Enabling "Auto Generate" makes scene darker after switching between scenes
Reproduction steps:
1. Download project "Zenva 3D Platformer.zip" and open in Unity
2. Enter Play mode
3. Jump to pink ball with blue cube (this action will switch scenes)
Expected: switching from scene "Level 1" to scene "Level 2" does not affect lighting of the second scene
Actual: the second scene becomes darker
Reproduced on: 5.5.4p4; 5.6.3p2; 2017.1.1f1; 2017.2.0b9; 2017.3.0a6
Note:
Workaround is to uncheck "Auto Generate" box and generate lighting manually;
After building, game's lighting looks as expected.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
This is a duplicate of issue #789772