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0
votes
Fixed

[Denoising] RadeonPro denoising creates corruption in lightmap output

Progressive Lightmapper

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May 05, 2021

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Version/s: 2021.2.0a15

Repro: 1. Download and import the attached repro project 2. Open the Scene SampleScene.unity 3. Ensure the LightingSettingsUltra se... Read more

1
votes
Fixed

Reflection probes must be rebaked twice to update when using "Generate L...

Progressive Lightmapper

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May 06, 2021

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Version/s: 2019.3.0f3, 2021.2

Baked reflection probes are not updated when baking using the "Generate Lighting" button to until you bake twice (without changing a... Read more

0
votes
Not Reproducible

[OSX] Light Probe Group gizmo spheres are not rendered

Progressive Lightmapper

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May 06, 2021

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Version/s: 2021.2.0a16

Steps to repro: 1. Create new project and scene in URP; 2. In Hierarchy right click and select Light>Light Probe Group; 3. In the S... Read more

0
votes
Postponed

GPU PLM falls back to CPU PLM when Auto Generate is enabled during the F...

Progressive Lightmapper

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Mar 03, 2022

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Version/s: 2021.2

Steps to reproduce: 1. Download AdventureSampleGame project (link in the comments) 2. Open the Market scene 3. Make sure that light... Read more

0
votes
Duplicate

Duplicated baked lights placed in same position produce double lighting,...

Progressive Lightmapper

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Nov 04, 2015

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Version/s: 5.3.0b5, 2019.3.12f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open attached project "DoubleDirLight.zip" and scene "1" 2. In Lighting Settings window, Generate Lighting 3. I... Read more

1
votes
Fixed

Terrain object with holes doesn't get a Lightmap generated when the obje...

Progressive Lightmapper

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Nov 28, 2021

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Version/s: 2021.2.0a20, 2021.2.3f1, 2022.1

How to reproduce: 1. Open user's attached project "terrain-holes-lightmap-bug.zip" 2. Open the "SampleScene" Scene 3. Open Window > ... Read more

0
votes
Fixed

Crash on Radeon::DenoiserContext::DenoiseGPUBuffer when Baking Global Il...

Progressive Lightmapper

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Nov 28, 2021

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Version/s: 2020.3.7f1, 2020.3.22f1, 2021.2, 2022.1

Reproduction steps: 1. Open the user's attached project 2. Open "Assets/Unity Asset Unlocks - Backyard/Scenes/ExampleScene" Scene 3.... Read more

0
votes
Fixed

Light baking gets stuck in a infinite loop when unloading a light baked ...

Progressive Lightmapper

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May 20, 2021

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Version/s: 2019.4.20f1, 2020.2.4f1, 2020.3.8f1, 2021.1.0b8, 2021.2.0a3

How to reproduce: 1. Open the attached project "LightBaking_20052021.zip" 2. Open SampleScene_A 3. Click Window > Rendering > Lighti... Read more

4
votes
Fixed

LightProbes.needsRetetrahedralization doesn't get invoked in IL2CPP builds

Progressive Lightmapper

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May 25, 2021

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Version/s: 2019.4, 2020.2, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Build the project 3. Observe the build 4. Wait until two cubes appear in th... Read more

0
votes
Fixed

API for environmentMIS property in LightingSettings is not exposed

Progressive Lightmapper

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May 26, 2021

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Version/s: 2021.2

environmentMIS property in LightingSettings is not exposed to public scripting API. The user would expect to be able to modify this... Read more

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