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0
votes
Duplicate

[Metal] Realtime Lightmap Color is wrongly generated, when Material's Al...

Progressive Lightmapper

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Aug 05, 2019

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Version/s: 2019.2.0b1, 2019.2.0f1, 2019.3.0a2

How to reproduce:1. Open user's attached project2. Observe the indirect lighting Expected result: Realtime Lightmap is blue when Mat... Read more

0
votes
Fixed

[CPU PLM] Progressive lightmapper produces artifacts in scenes containin...

Progressive Lightmapper

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Aug 07, 2019

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Version/s: 2019.3.0a9

Steps to reproduce: 1. Download CornellBox project2. Make sure that all lights in the Hierarchy panel are disabled3. Make sure that ... Read more

0
votes
Duplicate

Lightmap produced using a Progressive GPU lightmapper is darker compared...

Progressive Lightmapper

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Feb 25, 2020

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Version/s: 2019.1.0a14, 2019.3, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1222644"2. Open the "intro_ext" Scene3. In the Lighting window select the ... Read more

0
votes
Fixed

[GI] Lightmap exposure slider has insufficient range for default directi...

Progressive Lightmapper

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Nov 28, 2019

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Version/s: 2019.3, 2019.3.0b12, 2020.1

Repro: 1. Create a new project using the HDRP Scene Template2. Open the default Scene "sampleScene.unity"3. Generate lighting from L... Read more

2
votes
Fixed

[Denoising] Denoising using OpenImage or Optix is introducing dark borde...

Progressive Lightmapper

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May 07, 2019

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Version/s: 2019.1, 2019.3.0a2

Repro:01 - Downloadload and install the required editor version: -r 7bd0b0ebb78d02 - Pull the content repo from https://ono.unity3d.... Read more

0
votes
Duplicate

[GPU PLM] High resolution lightmap bake keeps on restarting when Progres...

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Download and open SponzaHDRP project (or any project that was authored for baked lightmaps)2. Set Lightmap Re... Read more

0
votes
Fixed

[GPU PLM] VRAM not released following a GPU PLM bake

Progressive Lightmapper

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Dec 12, 2019

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2019.3.0b12, 2020.1

Repro: 1.Download the attached repro project. Open using the Editor version above.2. Ensure that we have enough texel density in Lig... Read more

1
votes
Fixed

High CPU Load when editor is trying to trim Full GI Cache

Progressive Lightmapper

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Aug 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create and open a new project2. Ensure "Maximum Cache Size" (in Edit -> Preferences) is set to 5GB,3. Close p... Read more

0
votes
Fixed

[GPU PLM] Black light probes after baking the scene with baked emissive,...

Progressive Lightmapper

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Aug 29, 2019

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Version/s: 2019.3.0a5

Steps to repro:1. Open the attached project and 'CornellBox' scene;2. Let the scene auto-bake;3. Observe the Scene view when the bak... Read more

0
votes
Fixed

[CPU PLM] Editor crashes when toggling Baked Global Illumination checkbo...

Progressive Lightmapper

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Aug 29, 2019

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Version/s: 2019.3.0a1, 2020.1.0a2

Steps to repro:1. Open the attached project and 'SampleScene' scene;2. Let the scene's lighting auto-bake;3. When the baking is comp... Read more

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