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0
votes
Not Reproducible

[UI][OSX] Lightmap texture occupies the whole Lighting window after zoom...

Progressive Lightmapper

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Jan 29, 2018

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Version/s: 2018.2.0a1

Steps to repro: 1. Open attached project and 't1' scene on MacBook with the integrated Intel Iris GPU; 2. Open the Lighting window ... Read more

0
votes
Fixed

Unchecking Reflection Probes Box Projection under Low (Tier1) in Graphic...

Progressive Lightmapper

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Jun 29, 2017

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Version/s:

Steps for reproduction: 1) Open ReproProject from https://fogbugz.unity3d.com/f/cases/921524/ or download this project: https://oc.u... Read more

0
votes
Fixed

[Enlighten] Editor freezes on 'Writing Lighting Data' when baking multip...

Progressive Lightmapper

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Dec 12, 2017

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Version/s: 2018.1.0a4, 2018.1.0a7

Steps to repro: 1. Open attached project; 2. In the upper context menu choose Tools > Lightmaps > Bake Build Settings Scenes; 3. In... Read more

0
votes
Duplicate

Light probe data is removed when reloading the scene in Editor

Progressive Lightmapper

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Jan 17, 2018

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Version/s: 2018.2.0a1

Steps to repro: 1. Open attached project and 't1' scene; 2. Wait until baking is completed 3. Enter into Play mode 4. Reload the sc... Read more

1
votes
By Design

Shadows instanced by Graphics.DrawMeshInstanced produce artifact when us...

Progressive Lightmapper

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May 03, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Import Unity package attached by the user 2. Load the scene named "BUG_0_GrassShaderShadowsDisplacement" from the "... Read more

1
votes
Fixed

Baked lighting has artifacts if prefab's preview window is visible durin...

Progressive Lightmapper

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Oct 19, 2017

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Version/s: 2017.1.2p2

Steps to reproduce: 1. Open scene "test" 2. In project tab select "Cube" prefab 3. In lighting window click "Generate Lighting" Se... Read more

1
votes
Fixed

[ReflectionProbes] Cannot bake custom reflection probe via script

Progressive Lightmapper

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Mar 25, 2015

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Version/s: 5.1.0a4

Invoking reflectionProbe.RenderProbe() in a custom reflection probe's behaviour node fails to create or update the reflection. Qu... Read more

0
votes
Fixed

Meshes with Scale In Lightmap set to 0 are still baked into lightmap

Progressive Lightmapper

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Feb 02, 2016

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Version/s: 5.3.1p3

Steps to reproduce: 1. Open attached project 2. Open scene "LM_ShadowCaster3" 3. Inspect that "Plane" and its child "Cube" found in... Read more

0
votes
Fixed

[PLM] Progressive Lightmapper goes OOM with View Prioritization enabled

Progressive Lightmapper

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Dec 04, 2017

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Version/s: 2018.1.0a7

Steps for reproductıon: 1) Open attached project 2) Ensure that baking backend is set to Progressive Lightmapper 3) Ensure that `Vie... Read more

0
votes
Duplicate

Enabling "Auto Generate" makes scene darker after switching between scenes

Progressive Lightmapper

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Aug 29, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Download project "Zenva 3D Platformer.zip" and open in Unity 2. Enter Play mode 3. Jump to pink ball with blu... Read more