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0
votes
Not Reproducible

Editor crashed after clearing baked data right after canceling a bake

Progressive Lightmapper

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Oct 19, 2018

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Version/s: 2018.3.0b7

Steps to reproduce: 1. Download [Particles] FTP project from collab and open 18_LightsModule scene (Assets > ParticleTests) 2. In t... Read more

0
votes
Fixed

[GPU PLM] GPU baking does not match CPU

Progressive Lightmapper

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Dec 17, 2019

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Version/s: 2019.3, 2019.3.0f3, 2020.1, 2020.2

Steps to reproduce: 1. Download and open the attached repro project 2. Open SampleScene 3. Bake lighting using CPU PLM 4. Bake ligh... Read more

0
votes
Won't Fix

Probe deduplication breaks for probes that are close

Progressive Lightmapper

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Jun 13, 2019

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Version/s: 2019.1

When adding dense light probes on a small object some of the probes disappear. Steps to reproduce: 1. Download and open the attache... Read more

0
votes
Fixed

[Regression] Enviroment lighting is broken in the 2017.4.27f1 version

Progressive Lightmapper

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May 18, 2019

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Version/s: 2017.4.26f1, 2017.4.27f1

How to reproduce: 1. Create a new project 2. Try to change the Skybox material or the Environment Lighting color 3. Observe that no... Read more

1
votes
Fixed

Second time GPU lightmapper is chosen with no supported GPU, no fallback...

Progressive Lightmapper

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Jan 02, 2020

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Version/s: 2020.1.0a17, 2020.1.0a18

The baking get stuck when the static object starts to bake with Progressive GPU light mapper the second time. [PathTracer] Failed t... Read more

3
votes
Fixed

Transparency broken in CPU lightmapper

Progressive Lightmapper

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Sep 13, 2019

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Version/s:

Open attached project. Open scene repro.unity Bake lighting with GPU lightmapper and notice the correct shadowing (screenshot: gpu c... Read more

0
votes
Fixed

[GI Cache] Custom Cache Folder Location updates only after disabling Cac...

Progressive Lightmapper

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Mar 16, 2020

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Version/s: 2019.2.0b4, 2020.1.0b2

On providing custom cache folder location path, Custom Cache Folder Location don't get updated if Cache compression is enabled. Ste... Read more

0
votes
Fixed

Editor hangs on close when baking is canceled and CPU usage is 100%

Progressive Lightmapper

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Apr 09, 2020

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Version/s: 2019.3.0f4, 2019.3.9f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached '1235769.zip' project 2. Open 'repro' Scene 3. Open Lighting Settings 4. Click Generate Light... Read more

1
votes
Fixed

[PLM] Baking stalls after disabling/enabling static gameobject

Progressive Lightmapper

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Apr 08, 2019

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Version/s: 2018.2, 2018.3, 2019.1, 2019.2, 2019.3, 2019.3.0a1, 2020.1, 2020.2

Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene; 2. In the Hierarchy select 'Stalls01' game... Read more

1
votes
Fixed

[GPU Lightmapper] LightGrid takes up too much memory on large scenes

Progressive Lightmapper

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Nov 05, 2019

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Version/s: 2019.1, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps: 1. Open "1196347" project with 2020.1 2. Open "REPROSCENE" scene. 3. Bake Lighting with GPU lightmapper. Actual... Read more

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