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[UI][OSX] Lightmap texture occupies the whole Lighting window after zoom...
Steps to repro: 1. Open attached project and 't1' scene on MacBook with the integrated Intel Iris GPU; 2. Open the Lighting window ... Read more
Unchecking Reflection Probes Box Projection under Low (Tier1) in Graphic...
Steps for reproduction: 1) Open ReproProject from https://fogbugz.unity3d.com/f/cases/921524/ or download this project: https://oc.u... Read more
[Enlighten] Editor freezes on 'Writing Lighting Data' when baking multip...
Steps to repro: 1. Open attached project; 2. In the upper context menu choose Tools > Lightmaps > Bake Build Settings Scenes; 3. In... Read more
Light probe data is removed when reloading the scene in Editor
Steps to repro: 1. Open attached project and 't1' scene; 2. Wait until baking is completed 3. Enter into Play mode 4. Reload the sc... Read more
Shadows instanced by Graphics.DrawMeshInstanced produce artifact when us...
To reproduce: 1. Import Unity package attached by the user 2. Load the scene named "BUG_0_GrassShaderShadowsDisplacement" from the "... Read more
Baked lighting has artifacts if prefab's preview window is visible durin...
Steps to reproduce: 1. Open scene "test" 2. In project tab select "Cube" prefab 3. In lighting window click "Generate Lighting" Se... Read more
[ReflectionProbes] Cannot bake custom reflection probe via script
Invoking reflectionProbe.RenderProbe() in a custom reflection probe's behaviour node fails to create or update the reflection. Qu... Read more
Meshes with Scale In Lightmap set to 0 are still baked into lightmap
Steps to reproduce: 1. Open attached project 2. Open scene "LM_ShadowCaster3" 3. Inspect that "Plane" and its child "Cube" found in... Read more
[PLM] Progressive Lightmapper goes OOM with View Prioritization enabled
Steps for reproductıon: 1) Open attached project 2) Ensure that baking backend is set to Progressive Lightmapper 3) Ensure that `Vie... Read more
Enabling "Auto Generate" makes scene darker after switching between scenes
Reproduction steps: 1. Download project "Zenva 3D Platformer.zip" and open in Unity 2. Enter Play mode 3. Jump to pink ball with blu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow