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Meshes with Scale In Lightmap set to 0 are still baked into lightmap
Steps to reproduce: 1. Open attached project2. Open scene "LM_ShadowCaster3"3. Inspect that "Plane" and its child "Cube" found in hi... Read more
Enabling "Auto Generate" makes scene darker after switching between scenes
Reproduction steps:1. Download project "Zenva 3D Platformer.zip" and open in Unity2. Enter Play mode3. Jump to pink ball with blue c... Read more
[MacOS] Editor crashes when baking scene lighting using GPU lightmapper
Steps to reproduce: Create a new 3D project Add a Plane object to the Scene and mark it as Static Open the Lighting settings window ... Read more
LightingData for additively loaded scenes baked together is much bigger ...
LightingData for additively loaded scenes baked together is much bigger than for a single scene with same geometry The game loads ga... Read more
[Enlighten][Baked GI] Emissive scene visualization is not working
Emissive scene visualization is not working for Enlighten Steps for reproduction:- Open the scene `t1`- Ensure that backend is set t... Read more
Baking is paused when using any kind of Unity Editor UI's drop down menus
To reproduce:1. Open user's project2. In the bottom-right corner, observe baking loading bar3. Start opening any Unity application's... Read more
Seting Reflection Probe to Realtime Crashes AMD graphics driver
Note! Crashes only on AMD gpu Reproduction steps:1. Download the project from the cloud2. Open scene "Midway01"3. In the Hierarchy s... Read more
Changing object properties in lighting window doesn't update lighting wi...
Steps to reproduce: 1. Create new project and new scene2. In hierarchy select "Directional light" and open lighting window3. Click O... Read more
Unchecking Reflection Probes Box Projection under Low (Tier1) in Graphic...
Steps for reproduction:1) Open ReproProject from https://fogbugz.unity3d.com/f/cases/921524/ or download this project: https://oc.un... Read more
GI Bake fails when not enough RAM
Bake fails with not enough RAM. The attached project was successfully baked on Zbignev's 32 GBs machine. Also it succeeded on OSX wi... Read more
All about bugs
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