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Editor crashes on EnlightenSceneMapping::GetTerrainChunkUVST when loadin...
Reproduction steps:1. Open the user's attached "BNT Quarry.zip" project2. Load the "Quarry 1" scene-- Observe the crash Reproducible... Read more
[PLM] Changing "Lightmap Parameters" does not trigger a new bake
Steps to reproduce: 1. Open an existing Unity project2. Navigate to Lighting Settings window3. Bake the lighting using any Lightmap ... Read more
Shaders that use _LightColor0.rgb flicker to black in Game view when Ref...
How to reproduce:1. Open the project named "Case_1242415"2. Open the Sample Scene3. Have Scene and Game views side by side and enter... Read more
Lightning parameters can't be accessed by C# API (Reflection usage needed)
How to reproduce:1. Open the attached project2. GlobalIllumination > Set LM Parameters to Med3. Check the SetParemetersToMedium()... Read more
New scene always returns null Lightmap Parameters
How to reproduce:1. Open the attached project2. File > New Scene3. GlobalIllumination > Print LM Parameters Actual result: The... Read more
Baking Reflection Probes results in an error message when a Reflection P...
How to reproduce:1. Open the attached 'project-1196495.zip' project2. In the Lighting window select 'Bake Reflection Probes' (found ... Read more
Blender Meshes get illuminated too brightly when Directional Light Cooki...
Steps to reproduce:1. Download and open attached project2. Open "SampleScene" scene3. Select "Directional Light" in the Hierarchy wi... Read more
Clearing bake data does not sync to game view or scene view immediately
To reproduce:1) Open the attached project and scene2) Note down how it looks (right view in the screenshot)3) Open Lighting Window4)... Read more
Lightprobes influencing object shading on specific position is not deter...
Reproduction steps:1. Open user's attached project Light_Probe_Bug_20201.zip"" and scene "SampleScene"2. Enter Play Mode3. Press '4'... Read more
Low framerate when looking at GameObjects that are far away from Light P...
How to reproduce:1. Open the attached project "CreateShaderRendererScene.zip"2. Open “Zone3-Raid1-Lighting” Scene (Assets > AVZ &... Read more
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