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[Encoding/compression] Lightmap Encoding changes cause unexpected Textur...
Repro: 1) Be sure to have iOS support installed. 2) Create new project and set build target to iOS. 3) Generate standard reflection ... Read more
Subtractive shadow shows artifacts on normal mapped surfaces
Steps to reproduce: 1. Download CornellBox project and open the CornellBox scene 2. In the Hierarchy panel, make sure that Directio... Read more
[GPU PLM] [Crash] Baking stalls with CL_INVALID_PROGRAM when baking on G...
Prerequisites: You'll need a machine with NVIDIA GPU having latest NVIDIA drivers (416.81). You can also reproduce the issue on AMD ... Read more
Editor crashes on LightmapSettingsManager::CheckSettingsConsistency when...
Steps to reproduce: 1. Open the attached "LightmapCrash" project and "SceneFramework" scene 2. Enter playmode 3. Repeat 2nd step un... Read more
[GPU PLM] [Crash] Editor throws Falling back to CPU lightmapper. And cra...
Steps to reproduce: 1. Download the attached project (FillGPUMemory) and open TestScene01 2. Navigate to Assets > Textures and sele... Read more
[GPU PLM][AMD] Radeon Pro Denoise maxes VRAM and hangs
Repro: Find a machine with recent AMD hardware, Windows 10 and current drivers. tested using AMD's November 15th 2019 driver build ... Read more
[Enlighten] GI Clustering is missing parts
One of the graphics test is missing clustering information Read more
Enabling "Auto Generate" makes scene darker after switching between scenes
Reproduction steps: 1. Download project "Zenva 3D Platformer.zip" and open in Unity 2. Enter Play mode 3. Jump to pink ball with blu... Read more
Lightning parameters can't be accessed by C# API (Reflection usage needed)
How to reproduce: 1. Open the attached project 2. GlobalIllumination > Set LM Parameters to Med 3. Check the SetParemetersToMedium()... Read more
Realtime GI issue on iPhone 6s when using MicroSplat terrain shader
When baking a scene with 1 directional light, using real-time GI only, scenes look blown out when viewed on iPhone 6s. They look fin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Particles spawn at the same position when using raw byte address buffer in VFX Graph
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