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0
votes
Fixed

[Encoding/compression] Lightmap Encoding changes cause unexpected Textur...

Progressive Lightmapper

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Dec 04, 2020

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Version/s: 2019.4.15f1

Repro: 1) Be sure to have iOS support installed. 2) Create new project and set build target to iOS. 3) Generate standard reflection ... Read more

0
votes
By Design

Subtractive shadow shows artifacts on normal mapped surfaces

Progressive Lightmapper

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Jan 21, 2019

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Version/s:

Steps to reproduce: 1. Download CornellBox project and open the CornellBox scene 2. In the Hierarchy panel, make sure that Directio... Read more

1
votes
Fixed

[GPU PLM] [Crash] Baking stalls with CL_INVALID_PROGRAM when baking on G...

Progressive Lightmapper

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Sep 27, 2018

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Version/s: 2019.1.0a2

Prerequisites: You'll need a machine with NVIDIA GPU having latest NVIDIA drivers (416.81). You can also reproduce the issue on AMD ... Read more

0
votes
Fixed

Editor crashes on LightmapSettingsManager::CheckSettingsConsistency when...

Progressive Lightmapper

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Mar 07, 2018

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Version/s: 2018.2.0a2, 2018.2.0a3

Steps to reproduce: 1. Open the attached "LightmapCrash" project and "SceneFramework" scene 2. Enter playmode 3. Repeat 2nd step un... Read more

6
votes
Fixed

[GPU PLM] [Crash] Editor throws Falling back to CPU lightmapper. And cra...

Progressive Lightmapper

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Oct 16, 2018

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Version/s: 2018.3.0b5

Steps to reproduce: 1. Download the attached project (FillGPUMemory) and open TestScene01 2. Navigate to Assets > Textures and sele... Read more

0
votes
Fixed

[GPU PLM][AMD] Radeon Pro Denoise maxes VRAM and hangs

Progressive Lightmapper

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Nov 28, 2019

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Version/s: 2019.3, 2019.3.0b12

Repro: Find a machine with recent AMD hardware, Windows 10 and current drivers. tested using AMD's November 15th 2019 driver build ... Read more

0
votes
Won't Fix

[Enlighten] GI Clustering is missing parts

Progressive Lightmapper

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Mar 06, 2018

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Version/s:

One of the graphics test is missing clustering information Read more

0
votes
Duplicate

Enabling "Auto Generate" makes scene darker after switching between scenes

Progressive Lightmapper

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Aug 29, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Download project "Zenva 3D Platformer.zip" and open in Unity 2. Enter Play mode 3. Jump to pink ball with blu... Read more

0
votes
Fixed

Lightning parameters can't be accessed by C# API (Reflection usage needed)

Progressive Lightmapper

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Jan 30, 2020

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Version/s: 2018.4, 2020.1, 2020.1.0a21

How to reproduce: 1. Open the attached project 2. GlobalIllumination > Set LM Parameters to Med 3. Check the SetParemetersToMedium()... Read more

0
votes
Won't Fix

Realtime GI issue on iPhone 6s when using MicroSplat terrain shader

Progressive Lightmapper

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Jan 23, 2019

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Version/s: 2018.2.20f1, 2018.3.2f1

When baking a scene with 1 directional light, using real-time GI only, scenes look blown out when viewed on iPhone 6s. They look fin... Read more

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