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16
votes
Fixed

'Selected texture format 'ARGB 16 bit' is not valid' error is shown afte...

Progressive Lightmapper

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Apr 08, 2019

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Version/s: 2019.2.0a11, 2019.3.0a1

Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Lighting window press 'Generate Lig... Read more

14
votes
By Design

[GPU PLM]Fallback from CPU Lightmapper in CL_MEM_OBJECT_ALLOCATION_FAILU...

Progressive Lightmapper

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Sep 26, 2018

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Version/s: 2018.1, 2018.2, 2018.3, 2018.3.0b3, 2019.1, 2019.2, 2019.3, 2020.1

Prerequisites:For reproducing this bug you'll need to download the ArchVizPRO Interior Vol. 6 package from here: https://assetstore.... Read more

13
votes
Postponed

LightingData.asset being too big causes Scene corruption and Size overfl...

Progressive Lightmapper

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Aug 06, 2018

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Version/s: 2017.1, 2017.4, 2018.2, 2018.2.2f1, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open user-submitted project2. Open Scene Scenes/xx3. Wait for Unity to exit with the following error: Size ove... Read more

0
votes
Fixed

[PLM] MeshRenderer CastShadows property set to 'Off' disables baked indi...

Progressive Lightmapper

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Jul 07, 2021

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Version/s: 2019.2.0a7, 2019.4.28f1

Steps to reproduce: 1. Download and open the attached repro project (case_1348581-Lightmapper_NoShadows.zip)2. Navigate to Lighting ... Read more

2
votes
Fixed

Baking light causes error: "Internal: JobTempAlloc has allocations that ...

Progressive Lightmapper

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Feb 18, 2019

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Version/s: 2017.4.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open attached project " Leakbug.zip"2. Open scene "1"3. In Lighting settings press bake4. After a couple secon... Read more

0
votes
Fixed

Crash in BakeJobConservativeRaster::Execute during lightmap generation a...

Progressive Lightmapper

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Apr 16, 2019

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Version/s: 2019.2.0a11, 2019.2.0a12

Repro:1. Download the attached repro project ('UpgradeCrash17042InitialStableRepro');2. Open the project in version 2019.1.0f2;3. Le... Read more

0
votes
Fixed

[OSX] Editor crashes after selecting light probe group gameobject in the...

Progressive Lightmapper

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Feb 04, 2019

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Version/s: 2019.2.0a2, 2019.2.0a4

Steps to repro:1. Open attached project and 'repro' scene on OSX;2. In the Hierarchy select 'Light Probe group' gameobject. Actual r... Read more

0
votes
Duplicate

[PLM] Editor hard crashes when generating lighting

Progressive Lightmapper

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Feb 20, 2019

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Version/s: 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "GTA Clone"2. Generate lighting---------------------------------Observe the crash Reproduc... Read more

0
votes
By Design

Light data loading is delayed when loading a new scene using SceneManage...

Progressive Lightmapper

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Jan 14, 2019

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Version/s: 2019.1.0a12, 2019.1.0a13, 2019.2.0a1

How to reproduce:1. Open "Scene1" in attached "LightingBug.zip" project2. Press play3. press "Load Scene2" in the game4. After about... Read more

0
votes
By Design

CPU Lightmapper with a lot of Indirect Samples results in blocky shadows...

Progressive Lightmapper

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May 17, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Download the tester-submitted package(BugRepro)2. Create a new Unity project3. Import the package4. Open BugScen... Read more

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