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0
votes
Duplicate

[Profiler][Mac] "Failed to connect to player ip" error when opening Stan...

Profiling

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Oct 28, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a13

Reproduction steps:1. Open new Unity Project2. In Editor Menu, select Window -> Analysis -> Profiler (Standalone Process)3. In... Read more

0
votes
Fixed

Memory Profiler reports wrong Mesh size results when generating it with ...

Profiling

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Nov 02, 2021

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Version/s: 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached "MeshMemoryUsage" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Select... Read more

0
votes
Fixed

Not all non-dev Profiler Stats are marked with a kUnityProfilerMarkerFla...

Profiling

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Oct 29, 2021

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Version/s: 2020.3, 2021.2, 2022.1, 2022.1.0a13, 2022.2

Reproduction steps:1. Open user-submitted project2. Navigate to File -> Build Settings3. Make sure "Development Build" is unticke... Read more

0
votes
Fixed

Mesh memory footprint is larger than estimated when profiling with the P...

Profiling

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May 31, 2021

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Version/s: 2020.3, 2020.3.8f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "MeshMemoryUsage"2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/Sa... Read more

0
votes
Not Reproducible

[Linux] IConnectionState was not Disposed! error is thrown when using Pr...

Profiling

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Nov 04, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

How to reproduce:1. Create new project2. Open Profiler window and dock it3. In Game view set window size to Play Maximized4. Enter P... Read more

0
votes
Fixed

[HDRP] Inl_ prefixed calls are not tracked in deep profiling mode

Profiling

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Oct 13, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.16f1, 2021.2, 2022.1

Reproduction steps:1. Create a new HDRP Project2. Open Build Settings window in File > Build Settings3. Turn on Autoconnect Profi... Read more

0
votes
Fixed

Profiler's 'Call Stacks' button gets out of sync with PlayerConnection w...

Profiling

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Nov 03, 2021

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Version/s: 2019.4.21f1, 2020.3, 2020.3.7f1, 2021.2.0a1, 2022.1

How to reproduce:1. Open the attached project '1377934.zip'2. Open Build Settings and enable Development Build3. Build and Run on an... Read more

0
votes
Fixed

Allocations under EditorOnly ProfilerMarkers are not properly hidden whe...

Profiling

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Nov 04, 2021

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Version/s: 2020.3, 2021.2, 2022.1, 2022.1.0a12

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to Window -> General -> Test Runner4... Read more

0
votes
Fixed

The Profiler Rendering module shows the Scene rendering statistics as ze...

Profiling

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Nov 22, 2021

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Version/s: 2020.2.0a15, 2020.3, 2021.2, 2022.1

How to reproduce:1. Open the attached project "ProfTest"2. Open the scene "PreviewBundle" (Assets/Preview Bundle.unity)3. Open the G... Read more

0
votes
By Design

[Mobile] Product Name in Target Selection dropdown is empty when device ...

Profiling

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Nov 16, 2021

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Version/s: 2021.2, 2022.1, 2022.1.0a15

How to reproduce:1. Open the attached project ("1381214_repro.zip")2. Build And Run on a mobile device3. Open Profiler (Window ->... Read more

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