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0
votes
Fixed

Memory Profiler reports wrong Mesh size results when generating it with ...

Profiling

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Nov 02, 2021

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Version/s: 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached "MeshMemoryUsage" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Select... Read more

0
votes
Duplicate

Mesh memory footprint is larger than estimated when profiling with the P...

Profiling

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Nov 02, 2021

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Version/s: 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.un... Read more

0
votes
Fixed

[iOS] Crash when launching Build with "Autoconnect Profiler" enabled wit...

Profiling

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Nov 25, 2021

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Version/s: 2021.2.0a4, 2021.2.3f1, 2022.1.0b1

Reproduction steps:1. Open the attached project "Case_1383511.zip"2. Set "Run in Xcode as" to "Debug" and enable "Autoconnect Profil... Read more

0
votes
Fixed

Crash on RepaintController::RenderPlayModeViewCameras after changing Act...

Profiling

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Oct 12, 2021

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Version/s: 2020.3, 2020.3.20f1

How to reproduce:1. Create a new 3D project2. Open Package Manager window (Window > Package Manager)3. Install Input System packa... Read more

0
votes
Not Reproducible

[Linux] IConnectionState was not Disposed! error is thrown when using Pr...

Profiling

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Nov 04, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

How to reproduce:1. Create new project2. Open Profiler window and dock it3. In Game view set window size to Play Maximized4. Enter P... Read more

0
votes
Fixed

[HDRP] Inl_ prefixed calls are not tracked in deep profiling mode

Profiling

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Oct 13, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.16f1, 2021.2, 2022.1

Reproduction steps:1. Create a new HDRP Project2. Open Build Settings window in File > Build Settings3. Turn on Autoconnect Profi... Read more

0
votes
Fixed

Errors are thrown on Play Mode exit if Deep Profile mode is changed duri...

Profiling

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Oct 20, 2021

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Version/s: 2021.1, 2021.1.27f1

How to reproduce:1. Create a new project2. Enter Play Mode3. In the profiler window (can be opened by going to the menu bar: Window&... Read more

0
votes
Fixed

Profiler's 'Call Stacks' button gets out of sync with PlayerConnection w...

Profiling

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Nov 03, 2021

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Version/s: 2019.4.21f1, 2020.3, 2020.3.7f1, 2021.2.0a1, 2022.1

How to reproduce:1. Open the attached project '1377934.zip'2. Open Build Settings and enable Development Build3. Build and Run on an... Read more

0
votes
Fixed

Allocations under EditorOnly ProfilerMarkers are not properly hidden whe...

Profiling

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Nov 04, 2021

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Version/s: 2020.3, 2021.2, 2022.1, 2022.1.0a12

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to Window -> General -> Test Runner4... Read more

0
votes
Fixed

The Profiler Rendering module shows the Scene rendering statistics as ze...

Profiling

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Nov 22, 2021

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Version/s: 2020.2.0a15, 2020.3, 2021.2, 2022.1

How to reproduce:1. Open the attached project "ProfTest"2. Open the scene "PreviewBundle" (Assets/Preview Bundle.unity)3. Open the G... Read more

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