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Live Profiler Timeline keeps losing frame data while scrolling inside Pr...
How to reproduce: 1. Create new project 2. Open Profiler and enable Live Timeline 3. Enter Play Mode 4. Scroll anywhere in Profiler ... Read more
Live Profiler Timeline keeps losing frame data while hovering other Prof...
How to reproduce: 1. Create new project 2. Open Profiler and enable Live Timeline 3. Enter Play Mode 4. Hover mouse over any Profile... Read more
[Memory Profiler] ALLOC_DEFAULT_MAIN is reported as not used on Android,...
The Memory Profiler Package incorrectly warns about System Allocator being in use on Android devices (which can no longer use it due... Read more
Profiler's timeline view loses context frames when frames go out of Fram...
How to reproduce: 1. Open the attached project "2022Project" 2. Open "SampleScene" 3. Open Profiler Window 4. Profile any target, e.... Read more
Mesh memory footprint is larger than estimated when profiling with the P...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.... Read more
ProfilerCounterValue does not appear in the profiler when using custom c...
How to reproduce: 1. Open project "Custom Category Issue.zip" 2. Open the Profiler (Window>Analysis>Profiler) 3. Enter the Play Mode... Read more
ProfilerRecorder does not account the memory usage of textures for Total...
Reproduction steps: 1. Open the user's attached "1103085_Profiler_Memory.zip" project 2. Build and Run the "DemoWithTexture" Scene w... Read more
[Profiler][Mac] "Failed to connect to player ip" error when opening Stan...
Reproduction steps: 1. Open new Unity Project 2. In Editor Menu, select Window -> Analysis -> Profiler (Standalone Process) 3. In St... Read more
Editor.log has "0"s for Project Loading Time section
When you create, open or Reimport All project - there is a section in Editor.log showing details for Project Loading Time, right no... Read more
Unity.Profiling.LowLevel.MarkerFlags is inconsistent with profiler plugi...
User pointed out that there is no way to find out whether or not ProfilerCounter is supported in release Players - https://forum.uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow