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Profiler does not record the data when logging via scripting with Profil...
For this to reproduce, do not record via Profiler window. To reproduce:1. Open attached project "prof.zip", scene main2. Enter Play ... Read more
CPU frame times spike at regular intervals in the Profiler when in Play ...
How to reproduce:1. Create and open a new project2. Make sure the project is running with DX12 graphics API3. In the toolbar, naviga... Read more
[Profiler] Clicking on the IP address in the Attach to Player menu for a...
How to reproduce:1. Create a new project2. Build and run as a development build3. In the Unity editor go to Window > Analysis >... Read more
Profiler Tooltip for 'Call Stacks' references 'Show Related Objects' whe...
To reproduce:1. Open the Profiler window2. Highlight 'Call Stacks' to see its Tooltip3. Notice it references 'Show Related Objects'4... Read more
[Profiler] MissingProfiler.EndSample errors are thrown on saving a scene...
When profiling a scene in Edit mode if the changes made in the scene are saved or while renaming any prefab MissingProfiler.EndSampl... Read more
Attaching build to "Frame Debug" throws inaccurate error when "Graphics ...
How to reproduce:1. Open attached project "MultihreadedRenderingError.zip"2. Make sure that "Edit" -> "Project Settings" -> "P... Read more
[Profiler] FPS indicator is clipped at 0 fps
PS indicator is clipped at 0 fps Steps to Repro:1. Create a new project2. Window > Analysis > Profiler Actual Result:FPS indic... Read more
Memory Profiler cancels Spanshot due to compilation "in progress" after ...
Reproduction steps: in an empty project:1) Install Memory Profiler Package through package manager UI and open the memory profiler w... Read more
"Untracked" memory is logged by the Profiler when small allocations for ...
How to reproduce:1. Open the user-attached project “string-builder-memory-profiler-bug-reproduction”2. Build And Run the Development... Read more
[Profiler] Time scale is reset when toggling Color Blind Mode
Reproduction steps:1. Create a new project2. Enter Play mode3. Open the Profiler window4. Pause the Play mode5. Open the context men... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “GUIStyle” and “NullReferenceException” errors thrown in the Console when opening Object Field during script compilation
- Reflections are visible on objects without Recursive Rendering when viewed through transparent parts of another object with Recursive Rendering and Alpha Clipping enabled
- Visual artifacts appear when using "clip" method in custom shader and running on GLES
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window