Search Issue Tracker
[IL2CPP Memory Profiler] Square matrix memory is not accounted for
How to reproduce:1. Open user's attached project2. Build for android using IL2CPP backend3. Attach device to profiler4. Take Memory ... Read more
[IL2CPP Memory Profiler] Snapshots not taken with Unity newer than 5.4.0p2
Steps to reproduce:1. Open attached project2. Build for IL2CPP compatible device (Android)3. Attach profiler to device4. Go to Windo... Read more
[Profiler] Texts aren't constrained in the New Profiler Module window
Resizing the New Profiler Module window breaks down basic UI, the texts go out of the button area and the icon before the module nam... Read more
Marker bar text does not remain anchored correctly when panning the view...
How to reproduce:1. Create a new project and press play in the editor to start the game running2. Press Ctrl+7 to open the Profiler ... Read more
Crash on profiling::Dispatcher::AcquireFreeBuffer when the Editor's prof...
A trending crash issue in the Unity Editor has been observed related to AcquireFreeBuffer. Reproducible with versions: 6000.0.62f1 -... Read more
Selecting a scripting sample in the CPU Profiler Timeline doesn't highli...
How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Load the attached Profi... Read more
[Backport] Semaphore.WaitForSignal degrades Editor performance when ente...
How to reproduce:1. Create a new empty project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Enter Play Mode4.... Read more
Clicking on profiler while standalone player is being profiled might cau...
Steps to reproduce: 1. Create new project2. Build and run standalone as development build (run it as windowed for an easier repro)3.... Read more
Deep profile in player provides information it shouldn't
Reproduction steps:1) Open attached project2) Build and run "ScA" scene on any platform3) Open profiler window and profile installed... Read more
IndexOutOfRangeException raised in Module Editor when updating a module ...
How to reproduce:1. Create a new project using the default 3D template2. Open the Profiler window (Window->Analysis->Profiler)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics Debugger displays mouse cursor ray casts when Game view is not open if Input System package is used
- “ArgumentException” error thrown when disabling all columns in Project Auditor's Multi-column panel context menu
- Errors are thrown and contextual menu does not open when right-clicking multiple mixed keyframes in Dopesheet
- Crash on MergeObjectCollection when repeatedly selecting a Prefab Asset in the Project Browser
- Warning icon is cut off and misplaced in Inspector when selecting a Shader with a compiler warning