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Editor crashes on PlayerLoopController::SetPaused when Editor is Profile...
Steps to reproduce: 1. Open users attached project 2. Enable Profiler recording with Editor Profiling enabled 3. Enter Play Mode 4. ... Read more
"Metal: Fragment shader missing texture binding at index 0" warning prod...
Steps to reproduce: 1. Open the attached project 2. Open "SampleScene" 3. Open Profiler (Window -> Analysis -> Profiler) 4. Switch t... Read more
19.1 profiler capture crashes editor if loaded in 18.4
How to reproduce: 1. Create a new project 2. Go to Menu bar-> Window-> Analysis-> Profiler 3. Load the Profiler snapshot attached =... Read more
[Profiler] Clicking on the IP address in the Attach to Player menu for a...
How to reproduce: 1. Create a new project 2. Build and run as a development build 3. In the Unity editor go to Window > Analysis > P... Read more
Non matching Profiler.EndSample (BeginSample and EndSample count must ma...
Steps to reproduce: 1. Create new project 2. Open profiler 3. Enable "Profiler Editor" 4. Enable "Record" 5. Enable "Deep prof... Read more
[5.4][GPUProfiler] GPU profiler does not show any draw call timings in 5.4
In 5.3 and before, the GPU profiler was showing timings for individual draw calls. Since 5.4, it generally attributes all GPU times ... Read more
[5.4][GPUProfiler] Most draw call entries do not have names/objects asso...
Since 5.4, most draw calls in GPU profiler aren't associated with the objects. So the detail profiler view just shows "N/A" for the ... Read more
Profiler's RecordToggle cannot be stopped with designated shortcut when ...
Steps to reproduce: 1. Open the provided project "case_1206281-ProfilerRecordToggle.zip" 2. Open the Profiler window 3. Change the T... Read more
Attaching build to "Frame Debug" throws inaccurate error when "Graphics ...
How to reproduce: 1. Open attached project "MultihreadedRenderingError.zip" 2. Make sure that "Edit" -> "Project Settings" -> "Play... Read more
NullReferenceException appears in the Console after selecting the Module...
How to reproduce: 1. Create a new project 2. Open 'SampleScene' 3. Open Window > Analysis > Profiler 4. Capture some data by enterin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL