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1
votes
Fixed

RaycastHit2D.distance shows wrong value when using Vector2.up

Physics2D

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Oct 01, 2014

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Version/s: 4.6.0b17

To reproduce this bug: 1. Open the attached project 2. Open 'RaycastHit2D' scene 3. It has a 'RayOrigin' object which casts ray and... Read more

8
votes
Fixed

OnTriggerStay2D is called not properly

Physics2D

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Nov 15, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open the attached project 2. Run the "scene1" 3. Move Jane object using arrow keys so that it collides with a "Trap... Read more

0
votes
By Design

Modifying Collider Mask on runtime skips a frame without collision for t...

Physics2D

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May 31, 2017

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Version/s: 2017.1.0b7

To reproduce: 1. Download attached project "Platform test.zip" and open in Unity 2. Open "test" scene 3. Enter to Play mode 4. Pres... Read more

0
votes
Fixed
0
votes
Fixed

[HingeJoint2D] Reference angles calculated differently when connecting 2...

Physics2D

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Dec 05, 2014

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Version/s: 4.6.0p1

To reproduce this bug: 1. Open the attached project 2. Open 'test' scene 3. Example on top: connected in the editor before runtime ... Read more

0
votes
Fixed

Rigidbody2D with interpolation set to interpolate has wrong rotation whe...

Physics2D

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Sep 07, 2016

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Version/s: 5.5.0b2

Steps to reproduce: 1. Open attached project 2. Open scene "Rotate Test" 3. Run scene 4. Click any of the Rotate buttons and notice... Read more

0
votes
Duplicate

Adding a PolygonCollider2D to a sprite hangs unity

Physics2D

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Dec 10, 2013

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Version/s: 4.3.1f1

To reproduce: 1. Open TestProject project 2. Open test scene 3. Add Polygon Collider 2D component to "New Sprite" object Expected... Read more

0
votes
Fixed

Rigidbody2D inertia is not calculated correctly after the Centre of Mass...

Physics2D

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Apr 21, 2015

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Version/s: 5.0.1p1

How to reproduce: 1. Open attached project 2. Open scene BikeCOMass.unity - Scene contains a few bike shapes made out of colliders... Read more

0
votes
Fixed

Unity crashes when rotating a sprite

Physics2D

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Nov 12, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the image attached - create a sprite from the image - drag the sprite to the scene and add a 2D Polyg... Read more

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