Search Issue Tracker

0
votes
By Design
0
votes
Postponed
0
votes
Fixed

Child Collider2D continuously calls OnTriggerEnter if collider is moved ...

Physics2D

-

Oct 14, 2013

-

Version/s: 4.3.0b5

Steps to reproduce : - import the project attached - open the scene "Broken Scene" - press play - in the scene tab move the cube wi... Read more

0
votes
Duplicate

OnTriggerEnter2D is being called multiple times for PolygonCollider

Physics2D

-

Oct 14, 2013

-

Version/s: 4.3.0b5

Steps to reproduce : - import the project attached - open the scene - press play - in the scene tab move the Polygon Collider towa... Read more

0
votes
Fixed

Wrong behavior on adding ConstantForce to GO which has rigidbody2D

Physics2D

-

Oct 14, 2013

-

Version/s: 4.3.0b5

Wrong behavior on adding ConstantForce 2) How can we reproduce it using the example you attached 1 Create new project 2 Create empt... Read more

5
votes
By Design

OnCollisionExit2D doesn't work

Physics2D

-

Oct 18, 2013

-

Version/s: 4.3.0b6

To reproduce: 1. Open my attached project 2. Run the scene 3. Move the game object with arrow keys 4. Observe that there are no log ... Read more

0
votes
By Design

HingeJoint2D does a weird loop if you change the transform rotation duri...

Physics2D

-

Oct 22, 2013

-

Version/s: 4.3.0b6

To reproduce: 1. Open project Bugs 2. Open scene level 3. Enter play mode 4. Change the Cube's rotation to on the z axis - it's foll... Read more

0
votes
Fixed

The console log is spammed with "m_InstanceID==0" entries

Physics2D

-

Oct 24, 2013

-

Version/s: 4.3.0b6

To reproduce: 1. Open the project 2. Run the "Biotechnology" scene 3. If the errors do not appear, stop the scene and run again (usu... Read more

0
votes
By Design

Trigger messages are not sent when a kinematic RigidBody2D intersects wi...

Physics2D

-

Oct 24, 2013

-

Version/s: 4.3.0b6

Steps to reproduce : - import the project attached - open the TriggerBug scene - press play and notice that the right quad does no... Read more

0
votes
By Design

Rigid2D.Velocity and transform.position are v3 & v2

Physics2D

-

Oct 29, 2013

-

Version/s: 4.3.0b6

Currently transform.position and rigid2d.velocity are v3 and v2 respectively forcing for some unsightly code such as this: Gizmos.D... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.