Search Issue Tracker

0
votes
Fixed

[Physics 2D] Reset functionality is not working for EdgeCollider2D

Physics2D

-

May 15, 2019

-

Version/s: 2019.3.0a3

[Physics 2D] Reset functionality is not working for EdgeCollider2D Steps to Repro: 1. Create a new Project 2. Create a new GameObj... Read more

0
votes
By Design

Unity freezes when Physics2D.BoxCast hits an angled surface

Physics2D

-

Jul 26, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.1.15f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "AngledBoxCast.zip" 2. Open the "Scenes/Main" Scene 3. Enter Play Mode 4. Use the r... Read more

0
votes
By Design

Object with smaller scale than 1.5 does not wake when reversing the spee...

Physics2D

-

Jun 28, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Open attached project; 2. Open "BugTest" scene; 3. Enter Play mode; 4. Press "Open" button; -Notice both doors (Sli... Read more

0
votes
By Design

Modifying Collider Mask on runtime skips a frame without collision for t...

Physics2D

-

May 31, 2017

-

Version/s: 2017.1.0b7

To reproduce: 1. Download attached project "Platform test.zip" and open in Unity 2. Open "test" scene 3. Enter to Play mode 4. Pres... Read more

0
votes
Fixed

Raycast doesn't detect collision with a box collider 2D that has edge ra...

Physics2D

-

Jun 02, 2017

-

Version/s: 2017.1.0b8

To reproduce : 1. Open project attached by QA 2. Open RayTesting scene 3. Open scene view window and notice that at some points rayc... Read more

1
votes
Fixed

Adjusting Collider2D's Offset when Using Tiled Draw Mode and Auto Tiling...

Physics2D

-

Jun 05, 2017

-

Version/s: 5.6.1p2

To reproduce: 1. Open attached Unity project "AutoTiling.zip" 2. Open "Test" scene 3. Click on "wood with caps" object in the Hierar... Read more

2
votes
Fixed

Warning is shown when destroying object with CompositeCollider2D compone...

Physics2D

-

May 31, 2017

-

Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by tester (compositeColliderWarning.zip) 2. Open "scene" scene 3. Enter Play mode 4. Pr... Read more

0
votes
Fixed

CustomCollider2D does not update properly after call to SetCustomShape(s)

Physics2D

-

May 04, 2022

-

Version/s: 2021.3.1f1

Steps to reproduce: 1. Unzip and load the attached project "CC2D.Zip". 2. Open the "SampleScene". 3. Ensure that "Gizmos" are turned... Read more

0
votes
Fixed

[Physics2D] Disabling and enabling "Max Distance Only" throws runtime er...

Physics2D

-

Apr 22, 2019

-

Version/s: 2019.1.0a14, 2019.2.0a13

Disabling and enabling "Max Distance Only" under Distance Joint 2D throws runtime errors on changing length connection. Steps to Re... Read more

1
votes
Fixed

Using Transform.LookAt() right after instantiating causes a crash in b2B...

Physics2D

-

Mar 24, 2018

-

Version/s: 2018.1.0a1, 2018.1.0b12

Reproduction steps: 1. Open the attached project "SpaceMonsters.zip"; 2. Open the SampleScene; 3. Enter a play mode; 4. Click sever... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.