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0
votes
Duplicate

Crash after exiting play mode on 2D Platformer (A$ sample project)

Physics2D

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Nov 04, 2016

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Version/s: 5.5.0a6

Crash after exiting play mode on 2D Platformer (A$ sample project) Steps to Repro: 1. open the Unity 2D Platformer 3.0 project fr... Read more

0
votes
Duplicate

2D Raycaster doesn't capture IPointer/IDrag events

Physics2D

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Oct 27, 2016

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Version/s: 5.5.0b9

Steps to reproduce: 1. Open attached project 2. Open "main" scene 3. Enter play mode 4. Press/drag "3DColliders" object and observe ... Read more

0
votes
By Design

Setting Rigidbody Mass to 0.1 makes Hinge Joints strech unexpetedly

Physics2D

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Oct 14, 2016

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Version/s: 5.5.0b7

Steps to reproduce: 1. Open attached project 2. Open "Map5" scene 3. Find Level>Chains GameObject in hierarchy 4. Select all Chains'... Read more

0
votes
Fixed

[Experimental] Undoing the adding of composite collider crashes in Compo...

Physics2D

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Aug 28, 2016

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Version/s: 5.5.0a6

How to reproduce: 1. Open user attached project 2. Open scene 'sdagfhg' 3. In hierarchy navigate to Tile map > Layer 4. Remove 'Comp... Read more

0
votes
Won't Fix

CapsuleCollider2D behaves incorrectly when affected by PlatformEffector2...

Physics2D

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Sep 13, 2016

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Version/s: 5.5.0b3

Steps to reproduce (watch gif): 1. Open attached project 2. Open "PlatformEffector2D" scene 3. Press play 4. Move big rectangle with... Read more

0
votes
Fixed

Rigidbody2D with interpolation set to interpolate has wrong rotation whe...

Physics2D

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Sep 07, 2016

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Version/s: 5.5.0b2

Steps to reproduce: 1. Open attached project 2. Open scene "Rotate Test" 3. Run scene 4. Click any of the Rotate buttons and notice... Read more

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