Search Issue Tracker
Fixed
Fixed in 2022.3.43f1, 6000.0.15f1, 7000.0.0a1
Votes
0
Found in
2022.3.36f1
6000.0.9f1
Issue ID
UUM-75184
Regression
Yes
The composition string is not cleared and is transferred to another Input Field when the previous Input Field loses focus in the macOS Editor
How to reproduce:
1. Open the “Archive“ project
2. Enter the Play Mode
3. Switch to the Korean input source on macOS
4. In the Game view click on the top Input Field
5. Click on the ‘r' and 'k’ keys on the keyboard to enter '가'
6. Click on the bottom Input Field
Expected result: The '가' symbol does not get copied to the bottom Input Field
Actual result: The '가' symbol gets copied to the bottom Input Field
Reproducible with: 2022.3.21f1, 2022.3.36f1, 6000.0.9f1
Not reproducible with: 2021.3.40f1, 2022.3.20f1
Reproducible on: macOS 14.5 (Intel)
Not reproducible on: Windows 10 Pro (22H2)
Workaround: Press on the “return” key on the keyboard to end the composition string, and then the '가' symbol will act as expected
Note: Sometimes the '가' symbol stays in the Input Fields after exiting the Play Mode, only way to fix that is to reopen the Editor
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment