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3
votes
Fixed

Crash on PhysicsContacts2D::RemoveContact when destroying a GameObject i...

Physics2D

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Dec 18, 2018

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Version/s: 2018.3.0f2

To reproduce: 1. Open attached project 2. Open "Puzzle_Beijing01_10" scene and press play 3. Play till editor crashes. Actual resul... Read more

0
votes
Won't Fix

Constraining Rigidbody2D position fails to stay in the start position, w...

Physics2D

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Jul 20, 2015

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Version/s: 5.2.0b3

To reproduce: 1. Open attached project 2. open constrainBug scene 3. Enter play mode Expected result: Cube (2) does not move downwar... Read more

0
votes
Duplicate
1
votes
Fixed

[PolygonCollider2D] Collider generated during runtime produces incorrect...

Physics2D

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Jul 29, 2015

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Version/s: 5.1.2f1

Steps to reproduce: 1. Open attached project 2. Open scene "RuntimeGeneratedCollider" 3. Make sure that Game window has Gizmos enab... Read more

0
votes
Fixed

EdgeCollider2D Adjacent Endpoints result in inverted separation normals ...

Physics2D

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Mar 12, 2021

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Version/s: 2020.3, 2021.1, 2021.1.0b10, 2021.2

Reproduction steps: 1. Open attached project "Edge Collider Distance Normal Bug.zip" and scene "SampleScene" 2. Enter Play Mode 3. I... Read more

0
votes
Fixed

Physics crash the Editor in GameObject::SendMessageAny

Physics2D

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Aug 04, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open the project, attached by the user (Vargas_Mark.zip) 2. Open the "UndergroundTemple" scene 3. Enter Play mode ... Read more

0
votes
Duplicate

2D Raycaster doesn't capture IPointer/IDrag events

Physics2D

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Oct 27, 2016

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Version/s: 5.5.0b9

Steps to reproduce: 1. Open attached project 2. Open "main" scene 3. Enter play mode 4. Press/drag "3DColliders" object and observe ... Read more

0
votes
Fixed

Hinge Joint 2D Component overextends Angle Limits when Motor Speed value...

Physics2D

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May 28, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.5f1, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "case_1339471-PinballFlipper.zip" 2. Open the Scene "SampleScene" 3. Make sure both Gam... Read more

0
votes
Fixed
0
votes
Fixed

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