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0
votes
Won't Fix

GameObjects start to vibrate when their position is getting futher from ...

Physics

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Jan 02, 2020

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Version/s: 2018.4, 2019.2, 2019.2.17f1, 2019.3, 2020.1

Steps to reproduce: 1. Open user's project "Juego.zip" and open "Demo" scene 2. Copy "Nolan" GameObject in the Hierarchy 3. Create a... Read more

0
votes
By Design

Inconsistency between Position values of the Rigid Body and the Transfor...

Physics

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Nov 09, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.1f1, 2022.1

How to reproduce: 1. Open the user attached "RigidbodyBug.zip" project 2. Open the "TestScene" Scene in the Scenes folder 3. Select ... Read more

0
votes
By Design

Collison fails when moving at a raised Terrain

Physics

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Feb 18, 2020

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Version/s: 2018.4, 2019.3.0f3, 2020.1

Steps to reproduce: 1. Open QA-supplied project ("TerrainCollision.zip") 2. Open and play Scene ("Main") 3. Go forward (W) until you... Read more

0
votes
By Design

Rigidbody falling onto another kinematic rigidbody using MoveRotation(0)...

Physics

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Jan 03, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce: 1. Open user's attach project "RigitbodyTest.zip" 2. Open "SampleScene" 3. In the Hierarchy select "Cube" 4. Ent... Read more

0
votes
Fixed

Mesh Collider performance drop when "Everything" Cooking Option is enabled

Physics

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Jan 31, 2020

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Version/s: 2019.3.0a9, 2019.3.0f3, 2020.1

Reproduction steps: 1. Open attached project "1215857_mesh" and scene "SampleScene" 2. Enter Play Mode and observe the Profiler 3. E... Read more

4
votes
Fixed

Cloth gets affected by large force at the start of simulation

Physics

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Feb 05, 2020

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Version/s: 2019.3.0f6, 2019.3.1f1, 2020.1.0a19

Cloth gets affected by huge force at the start of simulation Steps to reproduce: 1. Open attached project 2. Open scene Cloth 3. E... Read more

0
votes
Duplicate

Animation with mesh colliders runs slowly after upgrading to 2019.3.0a9

Physics

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Dec 02, 2019

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Version/s: 2019.3.0a9, 2019.3.0f1, 2020.1.0a1

How to reproduce: 1. Open the attached project in 2019.3.0a8 or an older version ("IronAscensionVR-2019.2.zip") 2. Close the project... Read more

0
votes
Fixed

Cloth still uses gravity when "Use Gravity" is unchecked

Physics

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Feb 06, 2020

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Version/s: 2019.3.1f1, 2020.1.0a21

Cloth still uses gravity when "Use Gravity" is unchecked 1. Open attached Unity project 2. Select "Plane" in the Hierarchy window 3... Read more

0
votes
Won't Fix

Rotated and scaled parent distorts child object Mesh Renderer or Collider

Physics

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Feb 09, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a23

How to reproduce: 1. Open attached project and scene "repro" 2. Select Cube(2) on hierachy 3. Observe sceneView -> you should see t... Read more

0
votes
Fixed

[Physics] Incorrect FaceIndex on certain collisions when using CCD

Physics

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Nov 15, 2021

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Version/s: 2021.2, 2021.2.2f1, 2022.1

How to reproduce: 1. Open the user attached "Incorrect Face Index.zip" project 2. Open the "ModifyContactTest" Scene located in the ... Read more

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