Search Issue Tracker
GameObjects start to vibrate when their position is getting futher from ...
Steps to reproduce: 1. Open user's project "Juego.zip" and open "Demo" scene 2. Copy "Nolan" GameObject in the Hierarchy 3. Create a... Read more
Inconsistency between Position values of the Rigid Body and the Transfor...
How to reproduce: 1. Open the user attached "RigidbodyBug.zip" project 2. Open the "TestScene" Scene in the Scenes folder 3. Select ... Read more
Collison fails when moving at a raised Terrain
Steps to reproduce: 1. Open QA-supplied project ("TerrainCollision.zip") 2. Open and play Scene ("Main") 3. Go forward (W) until you... Read more
Rigidbody falling onto another kinematic rigidbody using MoveRotation(0)...
Steps to reproduce: 1. Open user's attach project "RigitbodyTest.zip" 2. Open "SampleScene" 3. In the Hierarchy select "Cube" 4. Ent... Read more
Mesh Collider performance drop when "Everything" Cooking Option is enabled
Reproduction steps: 1. Open attached project "1215857_mesh" and scene "SampleScene" 2. Enter Play Mode and observe the Profiler 3. E... Read more
Cloth gets affected by large force at the start of simulation
Cloth gets affected by huge force at the start of simulation Steps to reproduce: 1. Open attached project 2. Open scene Cloth 3. E... Read more
Animation with mesh colliders runs slowly after upgrading to 2019.3.0a9
How to reproduce: 1. Open the attached project in 2019.3.0a8 or an older version ("IronAscensionVR-2019.2.zip") 2. Close the project... Read more
Cloth still uses gravity when "Use Gravity" is unchecked
Cloth still uses gravity when "Use Gravity" is unchecked 1. Open attached Unity project 2. Select "Plane" in the Hierarchy window 3... Read more
Rotated and scaled parent distorts child object Mesh Renderer or Collider
How to reproduce: 1. Open attached project and scene "repro" 2. Select Cube(2) on hierachy 3. Observe sceneView -> you should see t... Read more
[Physics] Incorrect FaceIndex on certain collisions when using CCD
How to reproduce: 1. Open the user attached "Incorrect Face Index.zip" project 2. Open the "ModifyContactTest" Scene located in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow