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[Physics] Reset is not working on Virtual Particle Weights in Cloth
Reset is not working on Virtual Particle Weights in Cloth Steps to Reproduce: 1. Create a new Project 2. Hierarchy > right-click >... Read more
Sleeping rigidbody does not wake up after collision with another overlap...
How to reproduce: 1. Open attached project "PhysicsSleepBug.zip" and scene "Scene" 2. Enter Play mode 3. Observe the red car Expec... Read more
Grammar mistake in the RigidBody's Error message
How to reproduce: 1. Open the "SampleScene" Scene in the attached "MinimalRepro" Project 2. Enter Play Mode Actual Behaviour: The E... Read more
Wheel Collider is flickering when it moves through the small Objects
How to reproduce: 1. Open the "Repro1158769" Scene in the attached "Repro1158769.zip" Project 2. Enter Play Mode 3. Press W and driv... Read more
MaskField will only show "Everything" when all of the bits are set; prob...
The dropdown should display 'Everything' when all options are selected instead of 'Mixed'. Steps to reproduce: 1. Create a new proj... Read more
Unity Player crashes when accessing Physics.Raycast.hit.textureCoord
How to reproduce: 1. Open the "case1159544_repro" project 2. Build and Run it Expected result: Unity Player does not crash Actual r... Read more
Editor crashes when access to RaycastHit.textureCoord2 ( collider is mes...
Editor crashes when access to "RaycastHit.textureCoord2". 1. Create GameObject with MeshCollider from AssetBundle. ( "MeshC... Read more
Editor crashes on physx::writeCompressedContact when entering Play mode
Reproduction steps: 1. Open the user's attached "SmokeSim.zip" project 2. Load the "Zuma" scene 3. Enter Play mode 4. Wait 5-10 seco... Read more
[PHYSX] PhysX.PxsContext.contactManagerDiscreteUpdate spikes when small ...
To reproduce: 1. Open attached project 2. Press play and go to profiler 3. In the game press Respawn button 4. In the profiler check... Read more
GameObject with Cloth is not affected by External and Random Acceleration
How to reproduce: 1. Open the attached "case_1163589.zip" project 2. Open the "case_1163589" Scene 3. Select "Cube" GameObject 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic