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0
votes
Won't Fix

Inaccurate Physics behaviour after reloading scene

Physics

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Mar 23, 2020

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Version/s: 2019.3.7f1

How to reproduce: 1. Open attached Unity project 2. Play ScaleCapsule scene 3. Notice falling wall of crates. If the wall doesn't fa... Read more

0
votes
Fixed

Mesh Collider performance drop when "Everything" Cooking Option is enabled

Physics

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Jan 31, 2020

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Version/s: 2019.3.0a9, 2019.3.0f3, 2020.1

Reproduction steps: 1. Open attached project "1215857_mesh" and scene "SampleScene" 2. Enter Play Mode and observe the Profiler 3. E... Read more

4
votes
Fixed

Cloth gets affected by large force at the start of simulation

Physics

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Feb 05, 2020

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Version/s: 2019.3.0f6, 2019.3.1f1, 2020.1.0a19

Cloth gets affected by huge force at the start of simulation Steps to reproduce: 1. Open attached project 2. Open scene Cloth 3. E... Read more

0
votes
Duplicate

Animation with mesh colliders runs slowly after upgrading to 2019.3.0a9

Physics

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Dec 02, 2019

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Version/s: 2019.3.0a9, 2019.3.0f1, 2020.1.0a1

How to reproduce: 1. Open the attached project in 2019.3.0a8 or an older version ("IronAscensionVR-2019.2.zip") 2. Close the project... Read more

0
votes
Fixed

Cloth still uses gravity when "Use Gravity" is unchecked

Physics

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Feb 06, 2020

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Version/s: 2019.3.1f1, 2020.1.0a21

Cloth still uses gravity when "Use Gravity" is unchecked 1. Open attached Unity project 2. Select "Plane" in the Hierarchy window 3... Read more

0
votes
Won't Fix

Rotated and scaled parent distorts child object Mesh Renderer or Collider

Physics

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Feb 09, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a23

How to reproduce: 1. Open attached project and scene "repro" 2. Select Cube(2) on hierachy 3. Observe sceneView -> you should see t... Read more

0
votes
Fixed

Crash in physx::NpShape::updateSQ when setting lots of colliders under a...

Physics

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Mar 30, 2021

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Version/s: 2019.3.0a9, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a11

How to reproduce: 1. Open attached project (PhysicsCrashMini.zip) 2. Open the 2019 or 2020 scenes(depending on version being used) 3... Read more

0
votes
Not Reproducible

Inconsistent warnings when Physics.BakeMesh is performed

Physics

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Apr 15, 2020

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Version/s: 2019.3.4f1, 2019.3.11f1

Steps to reproduce: 1. Open QA-Supplied project 2. Reimport Grenadier asset 3. Under Grenadier, right-click the mesh, press "Bake ph... Read more

0
votes
Won't Fix

AddTorque and AddRelativeTorque behave differently in opposite Y axis wh...

Physics

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Mar 05, 2020

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Version/s: 2017.4, 2018.4, 2019.2.17f1, 2019.3, 2020.1, 2020.2

How to reproduce: 1. Open the user's project 2. Enter Play Mode 3. Click on the Game View with your mouse and drag it to the left an... Read more

0
votes
Won't Fix

Rigidbody jitters when placed in additional PhysicsScene

Physics

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Feb 22, 2020

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Version/s: 2018.4, 2019.3, 2019.3.2f1, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Move the "Cube" GameObject to... Read more

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