Search Issue Tracker
Cloth Constraints Brush is choppy updated when hovering over the selecte...
How to reproduce: 1. Open attached "ClothSimBlender" project 2. In Hierarchy select Plane object 3. Under Cloth Component open Cloth... Read more
"Default Max Angular Speed" spelling mistake in Physics Settings
How to reproduce: 1. Open or create Unity project 2. Under Edit, select Project Settings/Settings 3. In Project Settings, select Phy... Read more
[General] Physics.RaycastNonAlloc returns empty/null results array when ...
How to reproduce: 1. Open attached project "Bug Raycast changing mesh colliders.zip" and scene "SampleScene" 2. Enter Play Mode 3. I... Read more
Mesh Collider performance drop when "Everything" Cooking Option is enabled
Reproduction steps: 1. Open attached project "1215857_mesh" and scene "SampleScene" 2. Enter Play Mode and observe the Profiler 3. E... Read more
Rigidbody falling onto another kinematic rigidbody using MoveRotation(0)...
Steps to reproduce: 1. Open user's attach project "RigitbodyTest.zip" 2. Open "SampleScene" 3. In the Hierarchy select "Cube" 4. Ent... Read more
Physics Debug overlay panel gets duplicated in Scene view when window ne...
How to reproduce: 1. Open attached project "case_1115985-PhysicsDebuggingSceneViewUI" (This is just an empty project) 2. Make sure t... Read more
Crash on SimulationCallbackReceiver::onContact when objects are destructing
How to reproduce: 1. Open attached Unity project 2. Enter the Play moe 3. Move player -- Editor will crash on SimulationCallbackRece... Read more
OnCollisionEnter & Exit events fired for each individual collider on com...
Steps to reproduce: 1. Download latest attached project(1111499-compositecollider.zip) 2. Enter play mode 3. Move "parent" gameobjec... Read more
Mesh scaling results in performance drop when using non-default Mesh Col...
Reproduction steps: 1. Open the attached project 2. Open the "SampleScene" scene 3. Press "Play" 4. Select all children GameObjects ... Read more
Crash on CastFilter::preFilter when calling Physics.OverlapSphereNonAllo...
How to reproduce: 1. Open the attached project 2. Open the "SampleScene.unity" scene 3. Press Play Reproducible with: 2019.2.0a1, 2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System