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0
votes
Fixed

Cloth Constraints Brush is choppy updated when hovering over the selecte...

Physics

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Dec 04, 2018

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Version/s: 2019.1.0a10

How to reproduce:1. Open attached "ClothSimBlender" project2. In Hierarchy select Plane object3. Under Cloth Component open Cloth Co... Read more

0
votes
Fixed

"Default Max Angular Speed" spelling mistake in Physics Settings

Physics

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Nov 27, 2018

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Version/s: 2019.1.0a3, 2019.1.0a8

How to reproduce:1. Open or create Unity project2. Under Edit, select Project Settings/Settings3. In Project Settings, select Physic... Read more

0
votes
Postponed

[General] Physics.RaycastNonAlloc returns empty/null results array when ...

Physics

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Nov 09, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0b8, 2019.1.0a1

How to reproduce:1. Open attached project "Bug Raycast changing mesh colliders.zip" and scene "SampleScene"2. Enter Play Mode3. In H... Read more

0
votes
Fixed

Mesh Collider performance drop when "Everything" Cooking Option is enabled

Physics

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Jan 31, 2020

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Version/s: 2019.3.0a9, 2019.3.0f3, 2020.1

Reproduction steps:1. Open attached project "1215857_mesh" and scene "SampleScene"2. Enter Play Mode and observe the Profiler3. Exit... Read more

0
votes
By Design

Rigidbody falling onto another kinematic rigidbody using MoveRotation(0)...

Physics

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Jan 03, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce:1. Open user's attach project "RigitbodyTest.zip"2. Open "SampleScene"3. In the Hierarchy select "Cube"4. Enter P... Read more

1
votes
Fixed

Physics Debug overlay panel gets duplicated in Scene view when window ne...

Physics

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Jan 10, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a14, 2019.2.0a1

How to reproduce:1. Open attached project "case_1115985-PhysicsDebuggingSceneViewUI" (This is just an empty project)2. Make sure the... Read more

8
votes
Fixed

Crash on SimulationCallbackReceiver::onContact when objects are destructing

Physics

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Dec 30, 2018

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Version/s: 2018.3.0f2

How to reproduce:1. Open attached Unity project2. Enter the Play moe3. Move player-- Editor will crash on SimulationCallbackReceiver... Read more

0
votes
By Design

OnCollisionEnter & Exit events fired for each individual collider on com...

Physics

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Dec 20, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download latest attached project(1111499-compositecollider.zip)2. Enter play mode3. Move "parent" gameobject t... Read more

0
votes
By Design

Mesh scaling results in performance drop when using non-default Mesh Col...

Physics

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Jan 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the attached project2. Open the "SampleScene" scene3. Press "Play"4. Select all children GameObjects of t... Read more

0
votes
Fixed

Crash on CastFilter::preFilter when calling Physics.OverlapSphereNonAllo...

Physics

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Dec 31, 2018

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Version/s: 2018.3.0a5, 2018.3.0f2

How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Press Play Reproducible with: 2019.2.0a1, 2019.... Read more

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