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Setting transform.localPosition on a rigidbody that is the child of anot...
How to reproduce:1. Open the user-submitted project2. Enter Play Mode, press the Space key and Pause the Play mode3. Observe the Sce... Read more
Colliders are not properly resized after being parented to another objec...
How to reproduce:1. Open user-submitted project (BoxCollider)2. Enter Play Mode Expected result: the Box Collider is the size of the... Read more
[2018.2] Frequently disabling an re-enabling a GameObject in the Hierarc...
Repro steps:1. Open QA attached project2. Open scene "testscene"3. Enter Play Mode4. Select GameObject "Hellfire" in the Hierarchy5.... Read more
Memory leak when instantiating and destroying GameObjects with a collider
Reproduction steps:1. Open the user's attached project "ColliderMemLeak.zip"2. Open "SampleScene"3. Enter Play mode4. Click "Start" ... Read more
Kinematic Rigidbody does not follow it's non-Kinematic Rigidbody parent
How to reproduce:1. Open the attached "case_1143401-KinematicChildBug" project2. Open "SampleScene"3. Open the Physics Debug window ... Read more
Collider bounds are not calculated correctly if the transform parent is ...
Reproduction steps:1. Open the attached project "Bounds.zip";2. Open the SampleScene;3. Enter a play mode;4. Observe the results in ... Read more
Crash at GameObject::SetIsPreviewSceneObject when undoing and redoing Ad...
Steps to reproduce:1. Create a new project2. Create a new GameObject3. Add Cloth component4. Add any other component5. Undo, Redo Ex... Read more
OnTrigger events aren't called when a GameObjects with an increasing sca...
Repro steps:1. Open user attached project2. Enter Play Mode and observe the Game View Expected: The cube gets deactivated when spher... Read more
SyncColliderTransform is taking an extended amount of time while a Colli...
How to reproduce: 1. Open attached project2. Play the included scene3. Check the Profiler- Note the extended amount of time for Sync... Read more
RaycastHit.normal ignores Physics.queriesHitBackfaces when Raycasting a ...
How to reproduce:1. Open User Attached project2. Open "RayScene" Scene3. Observe the ray casted from the bottom cube Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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