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Fixed in 2018.3.X
Votes
1
Found in
2018.2.1f1
Issue ID
1067875
Regression
No
[2018.2] Frequently disabling an re-enabling a GameObject in the Hierarchy pauses the game and sometimes crashes the project
Repro steps:
1. Open QA attached project
2. Open scene "testscene"
3. Enter Play Mode
4. Select GameObject "Hellfire" in the Hierarchy
5. Rapidly disable and re-enable it in the Inspector until Play Mode is paused
Expected: Play Mode goes on without any errors
Actual: Play Mode pauses and a bunch of errors are thrown
Reproducible with: 2018.2.0a1, 2018.2.2f1
Notes:
- Couldn't test with any other major version due to the project getting corrupted
- Doesn't seem to happen when every child GameObject of "Hellfire" which has a Rigidbody is set to be kinematic
Fixed in: 2018.3.0a4
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