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Fixed in 2018.3.X

Votes

1

Found in

2018.2.1f1

Issue ID

1067875

Regression

No

[2018.2] Frequently disabling an re-enabling a GameObject in the Hierarchy pauses the game and sometimes crashes the project

Physics

-

Repro steps:
1. Open QA attached project
2. Open scene "testscene"
3. Enter Play Mode
4. Select GameObject "Hellfire" in the Hierarchy
5. Rapidly disable and re-enable it in the Inspector until Play Mode is paused

Expected: Play Mode goes on without any errors
Actual: Play Mode pauses and a bunch of errors are thrown

Reproducible with: 2018.2.0a1, 2018.2.2f1

Notes:
- Couldn't test with any other major version due to the project getting corrupted
- Doesn't seem to happen when every child GameObject of "Hellfire" which has a Rigidbody is set to be kinematic

Fixed in: 2018.3.0a4

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