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6
votes
Duplicate

Moving a RigidBody with Transform.Position causes its Kinematic Child Ob...

Physics

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Jul 25, 2018

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Version/s: 2018.1.6f1, 2018.2.0b4, 2018.2.0f2

How to reproduce: 1. Open user-submitted project (Rigid Test) 2. Enter Play Mode 3. Check the 'Button Start' checkbox in the 'Cube' ... Read more

0
votes
Duplicate

[Physics] Physics Raycaster does not detect the full object's collider b...

Physics

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Jul 26, 2018

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Version/s: 2018.1.5f1, 2018.1.9f1

Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Select the EventSystem and observe the output 4. Select the G... Read more

0
votes
Duplicate

Mouse Events aren't detected on a GameObject without a Rigidbody which i...

Physics

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Jul 26, 2018

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Version/s: 2018.1.6f1, 2018.2.0a8

Repro steps: 1. Open QA attached project "repro_1064589" 2. Open scene "0" 3. Enter Play Mode 4. Click the Sphere on the right 5. Ob... Read more

0
votes
Duplicate

Debug view of TerrainCollider is broken

Physics

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Jul 28, 2018

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Version/s: 2018.3

Debug View for the TerrainCollider is not rendered correctly. Actual physics for the Terrain seems to be working properly so it appe... Read more

0
votes
Fixed

Physics Debugger doesn't show non-convex mesh colliders after removing n...

Physics

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Mar 19, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a10

How to reproduce: 1. Download the tester-attached Scene file(BugScene.unity) 2. Create a new Unity project 3. Import the scene and o... Read more

1
votes
Third Party Issue

Physics.ComputePenetration returns false for some collider combinations ...

Physics

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Jul 25, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open project (PhysicsComputePenetration WithMeshRenderer.zip) 2. Open the Main scene 2. Select collider and ... Read more

0
votes
Fixed

Colliders are not properly resized after being parented to another objec...

Physics

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Aug 04, 2018

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Version/s: 2018.1.5f1, 2018.2.0a8, 2018.2.2f1

How to reproduce: 1. Open user-submitted project (BoxCollider) 2. Enter Play Mode Expected result: the Box Collider is the size of ... Read more

0
votes
Fixed

[Windows] Physics.SphereCast does not properly detect collisions when cl...

Physics

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Jul 27, 2018

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Version/s: 5.6.5p4

To reproduce: 1. Download attached project "SphereCast.zip" and open in Unity 2. Open "SpherecastMain" scene 3. Enter Play mode 4. ... Read more

0
votes
Fixed

"RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not ...

Physics

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Jul 26, 2018

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Version/s: 2018.3.0a5

How to reproduce: 1. Open attached "ErrorRepro" project and "Courtyard" scene 2. Enter playmode and wait for a few seconds Actual r... Read more

0
votes
Fixed

Editor crashes when a prefab with a "Cloth" component is instantiated

Physics

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Jul 25, 2018

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Version/s: 2017.4.5f1

Reproduction steps: 1. Open "friendandfoe" project 2. Enter Play Mode Expected Result: The Scenes load properly Actual Result: The... Read more

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