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Mouse Events aren't detected on a GameObject without a Rigidbody which i...
Repro steps: 1. Open QA attached project "repro_1064589" 2. Open scene "0" 3. Enter Play Mode 4. Click the Sphere on the right 5. Ob... Read more
ConvexHullBuilder throws errors while exporting inflated mesh to asset b...
How to reproduce: 1. Open tester-submitted project (FBXProblem.zip) 2. Open Asset Bundle Browser 3. Build asset bundles 4. Inspect "... Read more
Physics Engine Reports Impossible Collisions when using Configurable Joint
How to reproduce: 1. Open user's project 2. Open Scenes > TestScene 3. Press Play and wait for Game to stop Expected result: Contac... Read more
[Regression] OnTriggerEnter fails at certain distances
How to reproduce: 1. Open the user-submitted project 2. Enter Play mode and press the space key 3. Open the Scene View and click on ... Read more
Crash on _SimulationFilterShader or PhysicsManager::ProcessTriggerEnterE...
How to reproduce: 1. Open the "Breakable_Crash.zip" project 2. Open the "SimpleCity.unity" scene 3. Enter Play Mode 4. In Scene view... Read more
Accessing unassigned collider's material returns and sets different mate...
How to reproduce: 1. Open the user-submitted project 2. Click on the Cube Object and observe Its Box Collider component 3. Enter Pla... Read more
OverlapCapsule falsely detects an overlap with a nearby MeshCollider whe...
How to reproduce: 1. Open the user's attached project 2. Open the Main Scene 3. In the Hierarchy focus the OverlapTester GameObject ... Read more
Unity Player crashes when accessing Physics.Raycast.hit.textureCoord
How to reproduce: 1. Open the "case1159544_repro" project 2. Build and Run it Expected result: Unity Player does not crash Actual r... Read more
[Physics] Physics Raycaster does not detect the full object's collider b...
Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Select the EventSystem and observe the output 4. Select the G... Read more
Raycast fails
How to reproduce: 1. Open any (new) project 2. Create a Terrain 3. Select the Raise/Lower height terrain tool 4. Move the mouse ove... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection