Search Issue Tracker
WheelCollider.GetGroundHit causes crash at Scripting::ScriptingWrapperFo...
How to reproduce:1. Open the "ScriptWrapper_Crash.zip" project2. Open the "Car" scene3. Press Play Actual result: Unity crashes. Rep... Read more
MovePosition stops working when used simultaneously with transform.Rotate
How to reproduce:1. Open attached project ("RigidBody MovePosition.zip")2. Enter Play mode with nothing selected in Hierarchy window... Read more
[Entity Component System] Crash on physx::Sq::populate when leaving play...
How to reproduce:1. Open the attached project2. Open the "raytracer" scene3. Enter Play Mode4. Exit Play Mode Actual result: Unity c... Read more
Rigidbody.centerOfMass is miscalculated
To reproduce: 1. Open the project, attached by the tester (centerOfMass.zip)2. Open the "scene" scene3. Select ColliderAtRoot game o... Read more
Cannot Edit cloth self or inter collision in cloth physics when it's cha...
How to reproduce:1. Open "Basketball - Cloth Bug" Unity project2. Enter Play Mode3. Take the ball with E and throw it to the net wit... Read more
NonAlloc queries return RaycastHit arrays with null/empty members
1. Open attached project2. Open scene scene.unity- Note there is a Cube in the scene, along with two red Sphere gizmos3. Play the sc... Read more
ArticulationBody won't send the collision events if the script with the ...
Download the attached project. 1. open SampleScene2. press play3. notice that once the ball touches the plane there's no collision e... Read more
Position of the RaycastHit.point is inconsistent when using Physics.BoxC...
How to reproduce:1. Open attached project "Case_1111328_repro.zip"2. Open "123" scene3. Enter Play Mode4. Open Scene Window5. Observ... Read more
Rigidbody.MovePosition with Continuous collision detection performs slow...
To reproduce:1. Open the QA's attached project2. Play the scene3. Observe the PhysicsUpdate.physicsfixedupdate method in the profile... Read more
Physics.CapsuleCastNotAlloc doesn't return any results game objects coll...
How to reproduce:1. Open given Unity project2. Enter "SampleScreen"3. Select "CastStart" game object4. Enter Play Mode Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Data Path Source List starts flickering and scrolling when trying to select the last item in the list
- Crash on ProcessSceneBeforeExport when analyzing selected Addressables rules in a specific project
- HDR images are compressed incorrectly with default settings on Android Platform
- Crash with multiple stack traces when painting detail on Terrain with a highly detailed Prefab
- Crash on mono_object_handle_isinst_mbyref_raw when SerializedReference points to a struct implementing ISerializationCallbackReceiver whose first field is a UnityEngine.Object