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WheelCollider.GetGroundHit causes crash at Scripting::ScriptingWrapperFo...
How to reproduce: 1. Open the "ScriptWrapper_Crash.zip" project 2. Open the "Car" scene 3. Press Play Actual result: Unity crashes.... Read more
MovePosition stops working when used simultaneously with transform.Rotate
How to reproduce: 1. Open attached project ("RigidBody MovePosition.zip") 2. Enter Play mode with nothing selected in Hierarchy wind... Read more
[Entity Component System] Crash on physx::Sq::populate when leaving play...
How to reproduce: 1. Open the attached project 2. Open the "raytracer" scene 3. Enter Play Mode 4. Exit Play Mode Actual result: Un... Read more
Rigidbody.centerOfMass is miscalculated
To reproduce: 1. Open the project, attached by the tester (centerOfMass.zip) 2. Open the "scene" scene 3. Select ColliderAtRoot gam... Read more
Cannot Edit cloth self or inter collision in cloth physics when it's cha...
How to reproduce: 1. Open "Basketball - Cloth Bug" Unity project 2. Enter Play Mode 3. Take the ball with E and throw it to the net ... Read more
NonAlloc queries return RaycastHit arrays with null/empty members
1. Open attached project 2. Open scene scene.unity - Note there is a Cube in the scene, along with two red Sphere gizmos 3. Play th... Read more
ArticulationBody won't send the collision events if the script with the ...
Download the attached project. 1. open SampleScene 2. press play 3. notice that once the ball touches the plane there's no collisi... Read more
Position of the RaycastHit.point is inconsistent when using Physics.BoxC...
How to reproduce: 1. Open attached project "Case_1111328_repro.zip" 2. Open "123" scene 3. Enter Play Mode 4. Open Scene Window 5. O... Read more
Rigidbody.MovePosition with Continuous collision detection performs slow...
To reproduce: 1. Open the QA's attached project 2. Play the scene 3. Observe the PhysicsUpdate.physicsfixedupdate method in the prof... Read more
Physics.CapsuleCastNotAlloc doesn't return any results game objects coll...
How to reproduce: 1. Open given Unity project 2. Enter "SampleScreen" 3. Select "CastStart" game object 4. Enter Play Mode Expected... Read more
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