Search Issue Tracker

0
votes
Fixed

Rigidbody not affected by Rigidbody.AddExplosionForce immediately after ...

Physics

-

Feb 20, 2018

-

Version/s: 2017.2.0a4, 2017.3.1f1

Steps to reproduce:1. Open attached “AddExplosionForce.zip” Unity project2. Open “Main” scene3. Enter Play mode4. Observe the Cube o... Read more

1
votes
Fixed

Character Controller's change of position in OnCharacterControllerHit is...

Physics

-

Feb 23, 2018

-

Version/s: 2017.2.0f3

To reproduce: 1. Open the project, attached by the user (TestMove.zip)2. In Play mode, move the red cube with WASD to touch the whit... Read more

0
votes
By Design

Collison fails when moving at a raised Terrain

Physics

-

Feb 18, 2020

-

Version/s: 2018.4, 2019.3.0f3, 2020.1

Steps to reproduce:1. Open QA-supplied project ("TerrainCollision.zip")2. Open and play Scene ("Main")3. Go forward (W) until you hi... Read more

0
votes
Fixed

Cloth Constraints Brush is choppy updated when hovering over the selecte...

Physics

-

Dec 04, 2018

-

Version/s: 2019.1.0a10

How to reproduce:1. Open attached "ClothSimBlender" project2. In Hierarchy select Plane object3. Under Cloth Component open Cloth Co... Read more

0
votes
Duplicate

Editor slows down when editing Cloth Self/Inner Collision points

Physics

-

Dec 04, 2018

-

Version/s: 2019.1.0a10

How to reproduce:1. Open attached "ClothSimBlender" project2. In Hierarchy select Mesh_Cape object and add Cloth Component3. In Insp... Read more

0
votes
Fixed

RaycastHit.TextureCoord returns incorrect values if object has a negativ...

Physics

-

Mar 04, 2018

-

Version/s: 2017.3.0f3

Steps to reproduce:1. Open attached "QuadTextureCoord.zip" Unity project2. Open "Main" scene3. Enter Play mode4. Observe Console log... Read more

0
votes
Fixed

Invalid rendering of Terrain Collision geometry in Physics Debug mode

Physics

-

Mar 06, 2018

-

Version/s: 2017.3.0p3, 2017.3.0a5

How to reproduce:1. Open the user-submitted project and open the "thescene" scene2. Go to Window - Physics Debugger3. Checkmark the ... Read more

0
votes
Duplicate

Physics.CapsuleCastNonAlloc returns incorrect value when hits connection...

Physics

-

Jan 08, 2018

-

Version/s: 2017.3.0f3

To reproduce:1. Open project2. Play scene Expected: 'Hit Plane at -0.01629636 0 0 Distance ...' message will be shownActual: 'Hit Pl... Read more

0
votes
Fixed

Enabling Convex on a Mesh with more than 256 vertices causes the same er...

Physics

-

Mar 08, 2018

-

Version/s: 2018.1.0b10

To reproduce:1. Open the user's attached project2. Open SampleScene.unity3. Select the teapot/Base gameobject4. Enable "Convex" on i... Read more

0
votes
Not Reproducible

Crash on physx::cloth::SwSolverKernel<__m128>::solveFabric when disablin...

Physics

-

Feb 05, 2018

-

Version/s: 2017.3.0p4

How to reproduce:1. Open the "Cloth_Crash" project2. Open the "main" scene3. Press Play4. Wait until Unity crashes5. If Unity doesn'... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.