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Most Activity
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0
votes
Fixed

Rigidbody not affected by Rigidbody.AddExplosionForce immediately after ...

Physics

-

Feb 20, 2018

-

Version/s: 2017.2.0a4, 2017.3.1f1

Steps to reproduce: 1. Open attached “AddExplosionForce.zip” Unity project 2. Open “Main” scene 3. Enter Play mode 4. Observe the Cu... Read more

1
votes
Fixed

Character Controller's change of position in OnCharacterControllerHit is...

Physics

-

Feb 23, 2018

-

Version/s: 2017.2.0f3

To reproduce: 1. Open the project, attached by the user (TestMove.zip) 2. In Play mode, move the red cube with WASD to touch the wh... Read more

0
votes
By Design

Collison fails when moving at a raised Terrain

Physics

-

Feb 18, 2020

-

Version/s: 2018.4, 2019.3.0f3, 2020.1

Steps to reproduce: 1. Open QA-supplied project ("TerrainCollision.zip") 2. Open and play Scene ("Main") 3. Go forward (W) until you... Read more

0
votes
Fixed

Cloth Constraints Brush is choppy updated when hovering over the selecte...

Physics

-

Dec 04, 2018

-

Version/s: 2019.1.0a10

How to reproduce: 1. Open attached "ClothSimBlender" project 2. In Hierarchy select Plane object 3. Under Cloth Component open Cloth... Read more

0
votes
Duplicate

Editor slows down when editing Cloth Self/Inner Collision points

Physics

-

Dec 04, 2018

-

Version/s: 2019.1.0a10

How to reproduce: 1. Open attached "ClothSimBlender" project 2. In Hierarchy select Mesh_Cape object and add Cloth Component 3. In I... Read more

0
votes
Fixed

RaycastHit.TextureCoord returns incorrect values if object has a negativ...

Physics

-

Mar 04, 2018

-

Version/s: 2017.3.0f3

Steps to reproduce: 1. Open attached "QuadTextureCoord.zip" Unity project 2. Open "Main" scene 3. Enter Play mode 4. Observe Console... Read more

0
votes
Fixed

Invalid rendering of Terrain Collision geometry in Physics Debug mode

Physics

-

Mar 06, 2018

-

Version/s: 2017.3.0p3, 2017.3.0a5

How to reproduce: 1. Open the user-submitted project and open the "thescene" scene 2. Go to Window - Physics Debugger 3. Checkmark t... Read more

0
votes
Duplicate

Physics.CapsuleCastNonAlloc returns incorrect value when hits connection...

Physics

-

Jan 08, 2018

-

Version/s: 2017.3.0f3

To reproduce: 1. Open project 2. Play scene Expected: 'Hit Plane at -0.01629636 0 0 Distance ...' message will be shown Actual: 'Hi... Read more

0
votes
Fixed

Enabling Convex on a Mesh with more than 256 vertices causes the same er...

Physics

-

Mar 08, 2018

-

Version/s: 2018.1.0b10

To reproduce: 1. Open the user's attached project 2. Open SampleScene.unity 3. Select the teapot/Base gameobject 4. Enable "Convex" ... Read more

0
votes
Not Reproducible

Crash on physx::cloth::SwSolverKernel<__m128>::solveFabric when disablin...

Physics

-

Feb 05, 2018

-

Version/s: 2017.3.0p4

How to reproduce: 1. Open the "Cloth_Crash" project 2. Open the "main" scene 3. Press Play 4. Wait until Unity crashes 5. If Unity d... Read more

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