Search Issue Tracker

1
votes
Fixed

Excessive Editor load time for scenes using Asset bundles which contain ...

Physics

-

Nov 26, 2018

-

Version/s: 2017.4.16f1

To reproduce: 1. Open the QA's attached project 2. Play the "SampleScene" and click the "Download meshes - Colliders" 3. Build and r... Read more

0
votes
Duplicate

PhysicsFixedUpdate has large performance spikes

Physics

-

Feb 03, 2018

-

Version/s: 2018.1.0a7, 2018.1.0b5

Steps to reproduce: 1. Download and open the attached project 2. Enter Play mode Expected result: no performance spikes as the scen... Read more

0
votes
Fixed

Moving a Collider via script does not update its position if it was disa...

Physics

-

Aug 25, 2017

-

Version/s: 2017.2.0b8

Reproduction steps: 1. Open the attached project "test mesh move.zip"; 2. Open the test.unity scene; 3. Select "a rock" game object ... Read more

0
votes
Fixed

Inertia Tensor is not reset when a collider is removed

Physics

-

Aug 02, 2017

-

Version/s: 2017.2.0b3

Steps to reproduce: 1. Open attached project 2. Open scene test.unity 3. Play the scene - Note the Inertia Tensor values in the top... Read more

0
votes
Won't Fix

Editor crashes in physx::Gu::GJKLocalPenetration when floating point ove...

Physics

-

Jul 29, 2017

-

Version/s: 5.6.0f3

Steps to reproduce: 1. Download 93622_repro.zip and open "_Scene" scene 2. Enter play mode 3. Editor crashes Results: Editor crashe... Read more

1
votes
By Design

When a parent 3D object is rotating and its scale is changed, the shape...

Physics

-

Jul 28, 2017

-

Version/s: 2017.1.0f3

A 3D object has a sphere collider and is rotating. When its scale changes, the child object starts changing shape and size. This can... Read more

0
votes
Duplicate

Editor crashes in physx::Scb::Cloth::wakeUp when network destroys object...

Physics

-

Aug 07, 2017

-

Version/s: 2017.1.0f3

To reproduce: 1. Open 2 instances of the attached build (see link in the edit) 2. In one instance, press Play, Create and enter the... Read more

0
votes
Not Reproducible

[Physics] Null Reference Exception on removing Articulation Body connect...

Physics

-

Jun 16, 2020

-

Version/s: 2020.2.0a15

Removing the Articulation Body Component from a Gameobject which is attached as a Reference Articulation Object to a Regular Joint d... Read more

0
votes
Duplicate

Crash on block_locate_free when instantiating objects for some time

Physics

-

Oct 18, 2018

-

Version/s: 2018.2.12f1

How to reproduce: 1. Open the attached project 2. Open "SampleScene.unity" scene 3. Press Play 4. Wait until Unity crashes (it may t... Read more

1
votes
Fixed

Mesh collider gets corrupted if no triangles are specified

Physics

-

Feb 01, 2018

-

Version/s: 2017.2.0p1

How to reproduce: 1. Open attached Unity project "MeshColliderBug" 2. Open the MeshColliderBug scene 3. Select MediumPolySphere in t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.