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[Physics] IndexOutOfRangeException on changing 'Revolute' Articulation J...
Changing the Articulation Joint Type from Revolute to Fixed throws IndexOutOfRangeException errors in Console and jams the Robotic A... Read more
Strange performance spikes when at least one Rigidbody is present in the...
How to reproduce: 1. Open attached project 2. Open scene boxInstantiation.unity - Make sure the Profiler Window is visible and the... Read more
CharacterController.IsGrounded gets set to False in Standalone build
Steps to reproduce: 1. Open attached project "2dot5_Demo" (OC link) 2. Build for Windows Note: the WebGL build works fine so maybe ... Read more
Crash in physx::PxsBroadPhaseContextSap::batchUpdate when disabling/enab...
To reproduce: 1. Open attached project "crashDone.zip" 2. Open and Play "LilyPadCrash" scene. 3. Open Scene views, Select "Main Came... Read more
OnTriggerEnter/Stay callbacks when no collision is happening
How to reproduce: 1. Open scene Scenes/Voodoo House Trigger.unity 2. Play the scene - Note that the console has log messages about... Read more
Unity Crashes when you remove Mesh from SkinnedMeshRenderer, when object...
To reproduce, there are 2 ways: 1. Open new project. 2. Open SceneView 3. Create Empty game object. 4. Add "Cloth" component to it. ... Read more
Missing Info field in the Rigidbody
How to reproduce: 1. Open the attached Unity project 2. Select Cube game object 3. Look into Rigidbody component Expected result: T... Read more
CharacterController overrides object's position when teleporting with Tr...
How to reproduce: 1. Open attached project ("CharacterControllerTransform.zip") 2. Open SampleScene 3. Play 4. Use WASD to move and ... Read more
Trigger messages are sent when two Static Trigger Colliders collide with...
How to reproduce: 1. Open "ReproProject.zip" 2. Enter "TestScene" scene 3. Enter Play Mode Expected result: Two static trigger game... Read more
Mesh Collider generates incorrect collider shape when the convex option ...
Steps to reproduce: 1. Download 1122870_repro.zip and open "test" scene 2. Enable Convex collider for cylinder game object Expecte... Read more
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