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Cloth Constraints Max Distance and Surface Penetration value Sliders are...
Reproduction steps:1. Open the attached project named Case_11794962. Select the "Plane" in the Hierarchy3. Open the Cloth Constraint... Read more
All Collider Types are highlighted when Physics Debugger's "Show Static ...
How to reproduce:1. Open the "SampleScene" Scene in the attached "Repro1152686.zip" Project2. In the Window > Analytics > Phys... Read more
Random vertices instead of specified vertices are selected when toggling...
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1153034.zip" Unity project2. In the Hierarchy tab, select the... Read more
[Cloth] Cannot use Move, Scale, Rotate, Rect Tools with default 3D objec...
How to reproduce:1. Create a new project2. Right-click in Hierarchy tab -> 3D Object -> Cube3. Add 'Cloth' component4. Try to ... Read more
[Cloth] The constraints do not match the scale of the object and are too...
How to reproduce:1. Open the attached 'Constraints.zip' project2. Open 'SampleScene' scene3. Go to the Hierarchy tab -> 'Model' -... Read more
Anchor and ConnectedAnchor Gizmos are shown in incorrect position when "...
How to reproduce:1. Open attached project "PhysicsTestProject.zip" and scene "SampleScene"2. Enter Play mode3. In Scene view, observ... Read more
Rigidbody with Capsule Collider falls through MeshCollider when it's pla...
How to reproduce:1. Open the user attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Game View, observe t... Read more
Physics.UpdateBodies takes a significantly longer time on 2017.2.0a4 and...
How to reproduce:1. Open users attached project and "main" scene2. Go to Window --> Profiler and open it3. Enter playmode and obs... Read more
Physics.Processing cpu time spike is displayed in the Profiler when an i...
How to reproduce:1. Open the attached 'HeliosImageLoading.zip' project2. Enter Play mode and press 'Space' key3. Observe the Profile... Read more
Physics.ComputePenetration returns false for some collider combinations ...
Steps to reproduce:1. Open project (PhysicsComputePenetration WithMeshRenderer.zip)2. Open the Main scene2. Select collider and Caps... Read more
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