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Vehicle root still rotates on a locked axis
How to reproduce: 1. Open attached project 2. Open scene Scenes/test plane and primitives.unity 3. Select the FWD Vehicle gameobjec... Read more
[Wheel] A rigidbody with a high mass is not properly affected by suspens...
How to reproduce: 1. Open attached project 2. Open scene Scenes/test plane and primitives.unity 3. Select the FWD Vehicle gameobjec... Read more
Strange performance spikes when at least one Rigidbody is present in the...
How to reproduce: 1. Open attached project 2. Open scene boxInstantiation.unity - Make sure the Profiler Window is visible and the... Read more
Physics.Processing and Director.ProcessFrame causing degraded performance
How to reproduce: 1. Open attached project 2. Open scene test.unity 3. Open the Profiler window 4. Play the scene - Note how the f... Read more
Turning off and turning on game object with Cloth Component in play mode...
How to reproduce: 1. Open "repro" project 2. Enter "test" scene 3. Enter Play Mode 4. Turn off "Cube" in the inspector 5. Turn on "... Read more
Grammar mistake in the RigidBody's Error message
How to reproduce: 1. Open the "SampleScene" Scene in the attached "MinimalRepro" Project 2. Enter Play Mode Actual Behaviour: The E... Read more
Raycasting to and from a Character Controller doesn't hit intended target
Steps to reproduce: 1. Open my attached project inside "case_806527 Raycastproblem" file. 2. Select "Test Broken - Camera too high" ... Read more
Crash in physx::Sc::ConstraintSim::checkMaxForceExceeded
To reproduce: 1. Open attached project 2. Open the scene "main" 3. Press "play" About one out of four times, the scene will crash in... Read more
Setting ArticulationBody.collisionDetectionMode at runtime via script to...
How to reproduce: 1. Open the attached project, SampleScene 2. Enter Play Mode 3. Note the Console window output Expected result: A... Read more
Trigger messages are sent when two Static Trigger Colliders collide with...
How to reproduce: 1. Open "ReproProject.zip" 2. Enter "TestScene" scene 3. Enter Play Mode Expected result: Two static trigger game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used