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Rigidbody starts bouncing or falls through the ground when center of mas...
Steps to reproduce: 1) Download and open project "CenterOfMAssTest.zip".2) Play "Main Scene" .3) Select "Offset Cube Parent" in Hier... Read more
ArticulationBody.maxLinearVelocity doesn't limit velocity when forces ar...
How to reproduce:1. Open the user's attached project2. Open scene TestScene3. Press the Play button and observe the Console Expected... Read more
Cloth constraints and intercollision editor disappears after entering an...
How to reproduce:1. Open the submitted project (Cloth)2. Select the Sphere GameObject3. Activate the Cloth constraints editor4. Note... Read more
Turning off and turning on game object with Cloth Component in play mode...
How to reproduce:1. Open "repro" project2. Enter "test" scene3. Enter Play Mode4. Turn off "Cube" in the inspector5. Turn on "Cube" ... Read more
Able to put ArticulationBody and RigidBody components on the same GameOb...
Steps to reproduce:1. Open new project2. Create new game object3. Add ArticulationBody and Rigidbody component to the game object4. ... Read more
Function 'AddForceAtPosition' influences Rigidbody.MovePosition and Rigi...
Reproduction steps:1. Open the attached project;2. Open the scene 'TestPhys';3. Ensure 'Impulse' on TestController ('Sphere' gameobj... Read more
Rotating Rigidbodies with a constant velocity have their velocities affe...
Reproduction steps:1. Open the attached project "BugRigidbodyInterpolator.zip";2. Open the SceneMain;3. Observe 3 objects in the sce... Read more
Vehicle Collider can become stuck in geometry when hitting another colli...
How to reproduce: 1. Open attached project2. Open scene Scenes/test plane and primitives.unity3. Play the scene4. Use the WSAD keys ... Read more
Vehicle root still rotates on a locked axis
How to reproduce: 1. Open attached project2. Open scene Scenes/test plane and primitives.unity3. Select the FWD Vehicle gameobject a... Read more
CapsuleCast won't detect a hit with a mesh, if the direction happens to ...
Reproduction steps:1. Open the attached "TestMeshCollider.zip" project2. Open the "SampleScene" Scene3. Observe logs in the Console ... Read more
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